@ -5122,24 +5122,6 @@ public class PlayerCharacter extends AbstractCharacter {
				@@ -5122,24 +5122,6 @@ public class PlayerCharacter extends AbstractCharacter {
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            if  ( this . updateLock . writeLock ( ) . tryLock ( ) )  {   
			
		
	
		
			
				
					                try  {   
			
		
	
		
			
				
					                    //if (!this.timestamps.contains("STAMHEALTICK")) {
   
			
		
	
		
			
				
					                     //   this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
   
			
		
	
		
			
				
					                    //}
   
			
		
	
		
			
				
					                    //if (this.containsEffect(441156455)) {
   
			
		
	
		
			
				
					                    //    long length = System.currentTimeMillis() - this.timestamps.get("STAMHEALTICK").longValue();
   
			
		
	
		
			
				
					                     //   if (length > 10000 ) {
   
			
		
	
		
			
				
					                     //       float stamIncrease = 6.5f;
   
			
		
	
		
			
				
					                     //       if (this.stamina.get() + stamIncrease > this.staminaMax)
   
			
		
	
		
			
				
					                     //           this.stamina.compareAndSet(this.stamina.get(), this.staminaMax);
   
			
		
	
		
			
				
					                     //       else
   
			
		
	
		
			
				
					                     //           this.stamina.compareAndSet(this.stamina.get(), this.stamina.get() + stamIncrease);
   
			
		
	
		
			
				
					                     //       this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
   
			
		
	
		
			
				
					                    //        ChatManager.chatSystemInfo(this, "Healed 7 Stamina");
   
			
		
	
		
			
				
					                    //    }
   
			
		
	
		
			
				
					                    //} else {
   
			
		
	
		
			
				
					                    //    this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
   
			
		
	
		
			
				
					                    //}
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                    if  ( ! this . isAlive ( )  & &  this . isEnteredWorld ( ) )  {   
			
		
	
		
			
				
					                        if  ( ! this . timestamps . containsKey ( "DeathTime" ) )  {   
			
		
	
		
			
				
					                            this . timestamps . put ( "DeathTime" ,  System . currentTimeMillis ( ) ) ;   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -5147,26 +5129,6 @@ public class PlayerCharacter extends AbstractCharacter {
				@@ -5147,26 +5129,6 @@ public class PlayerCharacter extends AbstractCharacter {
					 
			
		
	
		
			
				
					                            forceRespawn ( this ) ;   
			
		
	
		
			
				
					                        return ;   
			
		
	
		
			
				
					                    }   
			
		
	
		
			
				
					                    //if(!this.timestamps.containsKey("stamTick")){
   
			
		
	
		
			
				
					                    //    this.timestamps.put("stamTick", System.currentTimeMillis());
   
			
		
	
		
			
				
					                    //}else{
   
			
		
	
		
			
				
					                    //    if(this.containsEffect(441156479) || this.containsEffect(441156455)) {
   
			
		
	
		
			
				
					                    //        if(System.currentTimeMillis() - this.timestamps.get("stamTick") > 5000){
   
			
		
	
		
			
				
					                    //            boolean worked = false;
   
			
		
	
		
			
				
					                    //            while(!worked) {
   
			
		
	
		
			
				
					                    //                float old = this.stamina.get();
   
			
		
	
		
			
				
					                    //                float mod = old + 4;
   
			
		
	
		
			
				
					                    //                if (mod > this.staminaMax)
   
			
		
	
		
			
				
					                     //                   mod = this.staminaMax;
   
			
		
	
		
			
				
					//
  
			
		
	
		
			
				
					                    //                worked = this.stamina.compareAndSet(old, mod);
   
			
		
	
		
			
				
					                     //           }
   
			
		
	
		
			
				
					                    //            this.timestamps.put("stamTick", System.currentTimeMillis());
   
			
		
	
		
			
				
					                    //        }
   
			
		
	
		
			
				
					                    //    }else{
   
			
		
	
		
			
				
					                     //       this.timestamps.put("stamTick", System.currentTimeMillis());
   
			
		
	
		
			
				
					                     //   }
   
			
		
	
		
			
				
					                    //}
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                    if  ( this . isAlive ( )  & &  this . isActive  & &  this . enteredWorld )  {