|  |  | @ -26,11 +26,11 @@ public class HeartbeatCmd extends AbstractDevCmd { | 
			
		
	
		
		
			
				
					
					|  |  |  | 	protected void _doCmd(PlayerCharacter pc, String[] words, |  |  |  | 	protected void _doCmd(PlayerCharacter pc, String[] words, | 
			
		
	
		
		
			
				
					
					|  |  |  | 			AbstractGameObject target) { |  |  |  | 			AbstractGameObject target) { | 
			
		
	
		
		
			
				
					
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					|  |  |  | 		this.throwbackInfo(pc, "Heartbeat : " + SimulationManager.executionTime); |  |  |  | 		this.throwbackInfo(pc, "Heartbeat : " + SimulationManager.executionTime.toMillis() + "ms"); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  | 		this.throwbackInfo(pc, "Heartbeat Max: " + SimulationManager.executionMax); |  |  |  | 		this.throwbackInfo(pc, "Heartbeat Max: " + SimulationManager.executionMax.toMillis() + "ms"); | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					|  |  |  | 		this.throwbackInfo(pc, "FSM: " + MobileFSMManager.executionTime); |  |  |  | 		this.throwbackInfo(pc, "FSM: " + MobileFSMManager.executionTime.toMillis() + "ms"); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  | 		this.throwbackInfo(pc, "FSM max: " + MobileFSMManager.executionMax); |  |  |  | 		this.throwbackInfo(pc, "FSM max: " + MobileFSMManager.executionMax.toMillis() + "ms"); | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					|  |  |  | 	} |  |  |  | 	} | 
			
		
	
		
		
			
				
					
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