@ -102,6 +102,22 @@ public class LoadCharacterMsg extends ClientNetMsg {
				@@ -102,6 +102,22 @@ public class LoadCharacterMsg extends ClientNetMsg {
					 
			
		
	
		
			
				
										writer . putInt ( region . getRoom ( ) ) ;   
			
		
	
		
			
				
									}   
			
		
	
		
			
				
								}   
			
		
	
		
			
				
								else  if  ( absChar . getObjectType ( ) . equals ( GameObjectType . Mob ) ) {   
			
		
	
		
			
				
									Regions  Mobregion  =  absChar . getRegion ( ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
									if  ( region  = =  null ) {   
			
		
	
		
			
				
										writer . putInt ( - 1 ) ;   
			
		
	
		
			
				
										writer . putInt ( - 1 ) ;   
			
		
	
		
			
				
									} else {   
			
		
	
		
			
				
										Building  regionBuilding  =  Regions . GetBuildingForRegion ( Mobregion ) ;   
			
		
	
		
			
				
										if  ( regionBuilding  = =  null ) {   
			
		
	
		
			
				
											writer . putInt ( - 1 ) ;   
			
		
	
		
			
				
											writer . putInt ( - 1 ) ;   
			
		
	
		
			
				
										} else {   
			
		
	
		
			
				
											writer . putInt ( region . getLevel ( ) ) ;   
			
		
	
		
			
				
											writer . putInt ( region . getRoom ( ) ) ;   
			
		
	
		
			
				
										}   
			
		
	
		
			
				
									}   
			
		
	
		
			
				
								//TODO below is Mob Region Serialization, not implemented. default to -1, which is ground.
   
			
		
	
		
			
				
							} else  {