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					@ -1316,17 +1316,16 @@ public enum CombatManager { | 
				
			
			
		
	
		
		
			
				
					
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					            Mob attackedMobile = (Mob) target; | 
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					            Mob attackedMobile = (Mob) target; | 
				
			
			
		
	
		
		
			
				
					
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					            if (attackedMobile.getCombatTarget() != null && !attackedMobile.isSiege()) | 
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					            //handle minion informing his captain of an attack
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					                return; | 
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					            //handle minion informing his captain of the attack
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					            if (attackedMobile.agentType.equals(AIAgentType.GUARDMINION) && attackedMobile.guardCaptain != null && attackedMobile.guardCaptain.isAlive()) | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					            if (attacker.getObjectType().equals(GameObjectType.Mob)) { | 
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					                if (attackedMobile.guardCaptain.combatTarget == null) | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					                Mob mob = (Mob) attacker; | 
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					                    attackedMobile.guardCaptain.setCombatTarget(attacker); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					                if (mob.agentType.equals(AIAgentType.GUARDMINION) && mob.guardCaptain != null && mob.guardCaptain.isAlive()) | 
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					                    if (mob.guardCaptain.combatTarget == null) | 
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					                        mob.guardCaptain.setCombatTarget(attacker); | 
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					            } | 
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					            // Mobile already has a target; don't switch.
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					            if (attackedMobile.getCombatTarget() != null && !attackedMobile.isSiege()) | 
				
			
			
		
	
		
		
			
				
					
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					                return; | 
				
			
			
		
	
		
		
			
				
					
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					            attackedMobile.setCombatTarget(attacker); | 
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					            attackedMobile.setCombatTarget(attacker); | 
				
			
			
		
	
		
		
			
				
					
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