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					@ -33,23 +33,17 @@ public class MoveToPointHandler extends AbstractClientMsgHandler { | 
				
			
			
		
	
		
		
			
				
					
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					        if (pc == null) | 
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					        if (pc == null) | 
				
			
			
		
	
		
		
			
				
					
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					            return false; | 
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					            return false; | 
				
			
			
		
	
		
		
			
				
					
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					        AbstractWorldObject target; | 
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					        AbstractWorldObject target = null; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        Enum.GameObjectType targetType; | 
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					        Enum.GameObjectType targetType; | 
				
			
			
		
	
		
		
			
				
					
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					        targetType = Enum.GameObjectType.values()[msg.getTargetType()]; | 
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					        targetType = Enum.GameObjectType.values()[msg.getTargetType()]; | 
				
			
			
		
	
		
		
			
				
					
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					        switch(targetType){ | 
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					        switch(targetType){ | 
				
			
			
		
	
		
		
			
				
					
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					            case Mob: | 
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					                target = Mob.getMob(msg.getTargetID()); | 
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					                break; | 
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					            case PlayerCharacter: | 
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					                target = PlayerCharacter.getPlayerCharacter(msg.getTargetID()); | 
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					                break; | 
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					            case Building: | 
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					            case Building: | 
				
			
			
		
	
		
		
			
				
					
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					                target = BuildingManager.getBuilding(msg.getTargetID()); | 
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					                target = BuildingManager.getBuilding(msg.getTargetID()); | 
				
			
			
		
	
		
		
			
				
					
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					                break; | 
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					                break; | 
				
			
			
		
	
		
		
			
				
					
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					            default: | 
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					            case NPC: | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					                target = null; | 
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					                target = NPC.getNPC(msg.getTargetID()); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					                break; | 
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					                break; | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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