|  |  |  | @ -316,8 +316,9 @@ public class City extends AbstractWorldObject {@@ -316,8 +316,9 @@ public class City extends AbstractWorldObject { | 
			
		
	
		
			
				
					|  |  |  |  |                             if (!city.getGuild().charter.equals(playerCharacter.guild.charter)) | 
			
		
	
		
			
				
					|  |  |  |  |                                 continue; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                         if (!city.getGuild().charter.canJoin(playerCharacter)) | 
			
		
	
		
			
				
					|  |  |  |  |                             continue; | 
			
		
	
		
			
				
					|  |  |  |  |                         if (repledge) | 
			
		
	
		
			
				
					|  |  |  |  |                             if (!city.getGuild().charter.canJoin(playerCharacter)) | 
			
		
	
		
			
				
					|  |  |  |  |                                 continue; | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                     if (!city.getTOL().reverseKOS) { | 
			
		
	
	
		
			
				
					|  |  |  | @ -359,8 +360,9 @@ public class City extends AbstractWorldObject {@@ -359,8 +360,9 @@ public class City extends AbstractWorldObject { | 
			
		
	
		
			
				
					|  |  |  |  |                         if (!city.getGuild().charter.equals(playerCharacter.guild.charter)) | 
			
		
	
		
			
				
					|  |  |  |  |                             continue; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                     if (!city.getGuild().charter.canJoin(playerCharacter)) | 
			
		
	
		
			
				
					|  |  |  |  |                         continue; | 
			
		
	
		
			
				
					|  |  |  |  |                     if (repledge) | 
			
		
	
		
			
				
					|  |  |  |  |                         if (!city.getGuild().charter.canJoin(playerCharacter)) | 
			
		
	
		
			
				
					|  |  |  |  |                             continue; | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 if (city.isNpc == 1) | 
			
		
	
	
		
			
				
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