@ -2923,6 +2923,17 @@ public class PlayerCharacter extends AbstractCharacter {
				@@ -2923,6 +2923,17 @@ public class PlayerCharacter extends AbstractCharacter {
					 
			
		
	
		
			
				
					    public  synchronized  void  grantXP ( int  xp )  {   
			
		
	
		
			
				
					        if ( this . promotionClass  = =  null  & &  this . level  = =  10 ) {   
			
		
	
		
			
				
					            this . setOverFlowEXP ( 0 ) ;   
			
		
	
		
			
				
					            this . update ( ) ;   
			
		
	
		
			
				
					            this . incVer ( ) ;   
			
		
	
		
			
				
					            this . recalculate ( ) ;   
			
		
	
		
			
				
					            this . calculateMaxHealthManaStamina ( ) ;   
			
		
	
		
			
				
					            this . setHealth ( this . healthMax ) ;   
			
		
	
		
			
				
					            this . mana . set ( this . manaMax ) ;   
			
		
	
		
			
				
					            this . stamina . set ( this . staminaMax ) ;   
			
		
	
		
			
				
					            //LoadJob.reloadCharacter(this);
   
			
		
	
		
			
				
					            DbManager . PlayerCharacterQueries . SET_PROPERTY ( this ,  "char_experience" ,  this . exp ) ;   
			
		
	
		
			
				
					            //			updateDatabase();
   
			
		
	
		
			
				
					            DbManager . AccountQueries . INVALIDATE_LOGIN_CACHE ( this . getObjectUUID ( ) ,  "character" ) ;   
			
		
	
		
			
				
					            return ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					        // Stop players from getting experience past the cap