@ -172,6 +172,9 @@ public class MobileFSM {
				@@ -172,6 +172,9 @@ public class MobileFSM {
					 
			
		
	
		
			
				
					                attackDelay  =  11000 ;   
			
		
	
		
			
				
					            CombatUtilities . combatCycle ( mob ,  target ,  false ,  mob . getWeaponItemBase ( false ) ) ;   
			
		
	
		
			
				
					            mob . setLastAttackTime ( System . currentTimeMillis ( )  +  attackDelay ) ;   
			
		
	
		
			
				
					            if ( target . combatTarget  = =  null ) {   
			
		
	
		
			
				
					                target . combatTarget  =  mob ;   
			
		
	
		
			
				
					            }   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -429,6 +432,18 @@ public class MobileFSM {
				@@ -429,6 +432,18 @@ public class MobileFSM {
					 
			
		
	
		
			
				
					                return ;   
			
		
	
		
			
				
					            }   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					        //look for pets to aggro;;;
   
			
		
	
		
			
				
					        HashSet < AbstractWorldObject >  awoList  =  WorldGrid . getObjectsInRangePartial ( aiAgent ,  MobileFSMManager . AI_BASE_AGGRO_RANGE ,  MBServerStatics . MASK_PET ) ;   
			
		
	
		
			
				
					        for  ( AbstractWorldObject  awoMob  :  awoList )  {   
			
		
	
		
			
				
					            //dont scan self.
   
			
		
	
		
			
				
					            if  ( aiAgent . equals ( awoMob ) )   
			
		
	
		
			
				
					                continue ;   
			
		
	
		
			
				
					            Mob  aggroMob  =  ( Mob )  awoMob ;   
			
		
	
		
			
				
					            //dont attack other guards
   
			
		
	
		
			
				
					            if  ( aggroMob . isPet ( ) )   
			
		
	
		
			
				
					                aiAgent . setCombatTarget ( aggroMob ) ;   
			
		
	
		
			
				
					                return ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    private  static  void  CheckMobMovement ( Mob  mob )  {   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -669,6 +684,9 @@ public class MobileFSM {
				@@ -669,6 +684,9 @@ public class MobileFSM {
					 
			
		
	
		
			
				
					                float  recoveredHealth  =  mob . getHealthMax ( )  *  ( ( 1  +  mob . getBonuses ( ) . getFloatPercentAll ( Enum . ModType . HealthRecoverRate ,  Enum . SourceType . None ) ) *  0 . 01f ) ;   
			
		
	
		
			
				
					                mob . setHealth ( mob . getHealth ( )  +  recoveredHealth ) ;   
			
		
	
		
			
				
					                mob . getTimestamps ( ) . put ( "HEALTHRECOVERED" , System . currentTimeMillis ( ) ) ;   
			
		
	
		
			
				
					                if ( mob . getHealth ( )  >  mob . getHealthMax ( ) ) {   
			
		
	
		
			
				
					                    mob . setHealth ( mob . getHealthMax ( ) ) ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					            }   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					    }