@ -177,224 +177,397 @@ public class dbPlayerCharacterHandler extends dbHandlerBase {
				@@ -177,224 +177,397 @@ public class dbPlayerCharacterHandler extends dbHandlerBase {
					 
			
		
	
		
			
				
							if  ( objectUUID  = =  0 )   
			
		
	
		
			
				
								return  null ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							PlayerCharacter  pc  =  ( PlayerCharacter )  DbManager . getFromCache ( Enum . GameObjectType . PlayerCharacter ,  objectUUID ) ;   
			
		
	
		
			
				
							if  ( pc  ! =  null )   
			
		
	
		
			
				
								return  pc ;   
			
		
	
		
			
				
							prepareCallable ( "SELECT `obj_character`.*, `object`.`parent` FROM `object` INNER JOIN `obj_character` ON `obj_character`.`UID` = `object`.`UID` WHERE `object`.`UID` = ?" ) ;   
			
		
	
		
			
				
							setLong ( 1 ,  ( long )  objectUUID ) ;   
			
		
	
		
			
				
							return  ( PlayerCharacter )  getObjectSingle ( objectUUID ) ;   
			
		
	
		
			
				
							PlayerCharacter  playerCharacter  =  ( PlayerCharacter )  DbManager . getFromCache ( Enum . GameObjectType . PlayerCharacter ,  objectUUID ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							if  ( playerCharacter  ! =  null )   
			
		
	
		
			
				
								return  playerCharacter ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "SELECT `obj_character`.*, `object`.`parent` FROM `object` INNER JOIN `obj_character` ON `obj_character`.`UID` = `object`.`UID` WHERE `object`.`UID` = ?" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setLong ( 1 ,  objectUUID ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								ResultSet  rs  =  preparedStatement . executeQuery ( ) ;   
			
		
	
		
			
				
								playerCharacter  =  ( PlayerCharacter )  getObjectFromRs ( rs ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
							;   
			
		
	
		
			
				
							return  playerCharacter ;   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						public  boolean  IS_CHARACTER_NAME_UNIQUE ( final  String  firstName )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							boolean  unique  =  true ;   
			
		
	
		
			
				
							prepareCallable ( "SELECT `char_firstname` FROM `obj_character` WHERE `char_isActive`=1 && `char_firstname`=?" ) ;   
			
		
	
		
			
				
							setString ( 1 ,  firstName ) ;   
			
		
	
		
			
				
							try  {   
			
		
	
		
			
				
								ResultSet  rs  =  executeQuery ( ) ;   
			
		
	
		
			
				
								if  ( rs . next ( ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "SELECT `char_firstname` FROM `obj_character` WHERE `char_isActive`=1 && `char_firstname`=?" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setString ( 1 ,  firstName ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								ResultSet  rs  =  preparedStatement . executeQuery ( ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								if  ( rs . next ( ) )   
			
		
	
		
			
				
									unique  =  false ;   
			
		
	
		
			
				
								}   
			
		
	
		
			
				
								rs . close ( ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( "SQL Error number: "  +  e . getMessage ( ) ) ;   
			
		
	
		
			
				
								unique  =  false ;   
			
		
	
		
			
				
							}  finally  {   
			
		
	
		
			
				
								closeCallable ( ) ;   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							return  unique ;   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						public  boolean  UPDATE_NAME ( String  oldFirstName ,  String  newFirstName ,  String  newLastName )  {   
			
		
	
		
			
				
							prepareCallable ( "UPDATE `obj_character` SET `char_firstname`=?, `char_lastname`=? WHERE `char_firstname`=? AND `char_isActive`='1'" ) ;   
			
		
	
		
			
				
							setString ( 1 ,  newFirstName ) ;   
			
		
	
		
			
				
							setString ( 2 ,  newLastName ) ;   
			
		
	
		
			
				
							setString ( 3 ,  oldFirstName ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "UPDATE `obj_character` SET `char_firstname`=?, `char_lastname`=? WHERE `char_firstname`=? AND `char_isActive`='1'" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setString ( 1 ,  newFirstName ) ;   
			
		
	
		
			
				
								preparedStatement . setString ( 2 ,  newLastName ) ;   
			
		
	
		
			
				
								preparedStatement . setString ( 3 ,  oldFirstName ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						}   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						public  boolean  SET_DELETED ( final  PlayerCharacter  pc )  {   
			
		
	
		
			
				
							prepareCallable ( "UPDATE `obj_character` SET `char_isActive`=? WHERE `UID` = ?" ) ;   
			
		
	
		
			
				
							setBoolean ( 1 ,  ! pc . isDeleted ( ) ) ;   
			
		
	
		
			
				
							setLong ( 2 ,  ( long )  pc . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "UPDATE `obj_character` SET `char_isActive`=? WHERE `UID` = ?" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setBoolean ( 1 ,  ! pc . isDeleted ( ) ) ;   
			
		
	
		
			
				
								preparedStatement . setLong ( 2 ,  pc . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						public  boolean  SET_ACTIVE ( final  PlayerCharacter  pc ,  boolean  status )  {   
			
		
	
		
			
				
							prepareCallable ( "UPDATE `obj_character` SET `char_isActive`=? WHERE `UID` = ?" ) ;   
			
		
	
		
			
				
							setBoolean ( 1 ,  status ) ;   
			
		
	
		
			
				
							setLong ( 2 ,  ( long )  pc . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "UPDATE `obj_character` SET `char_isActive`=? WHERE `UID` = ?" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setBoolean ( 1 ,  status ) ;   
			
		
	
		
			
				
								preparedStatement . setLong ( 2 ,  ( long )  pc . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						public  boolean  SET_BIND_BUILDING ( final  PlayerCharacter  pc ,  int  bindBuildingID )  {   
			
		
	
		
			
				
							prepareCallable ( "UPDATE `obj_character` SET `char_bindBuilding`=? WHERE `UID` = ?" ) ;   
			
		
	
		
			
				
							setInt ( 1 ,  bindBuildingID ) ;   
			
		
	
		
			
				
							setLong ( 2 ,  ( long )  pc . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "UPDATE `obj_character` SET `char_bindBuilding`=? WHERE `UID` = ?" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setInt ( 1 ,  bindBuildingID ) ;   
			
		
	
		
			
				
								preparedStatement . setLong ( 2 ,  ( long )  pc . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						public  boolean  SET_ANNIVERSERY ( final  PlayerCharacter  pc ,  boolean  flag )  {   
			
		
	
		
			
				
							prepareCallable ( "UPDATE `obj_character` SET `anniversery`=? WHERE `UID` = ?" ) ;   
			
		
	
		
			
				
							setBoolean ( 1 ,  flag ) ;   
			
		
	
		
			
				
							setLong ( 2 ,  ( long )  pc . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "UPDATE `obj_character` SET `anniversery`=? WHERE `UID` = ?" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setBoolean ( 1 ,  flag ) ;   
			
		
	
		
			
				
								preparedStatement . setLong ( 2 ,  ( long )  pc . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						public  boolean  UPDATE_CHARACTER_EXPERIENCE ( final  PlayerCharacter  pc )  {   
			
		
	
		
			
				
							prepareCallable ( "UPDATE `obj_character` SET `char_experience`=? WHERE `UID` = ?" ) ;   
			
		
	
		
			
				
							setInt ( 1 ,  pc . getExp ( ) ) ;   
			
		
	
		
			
				
							setLong ( 2 ,  ( long )  pc . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "UPDATE `obj_character` SET `char_experience`=? WHERE `UID` = ?" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setInt ( 1 ,  pc . getExp ( ) ) ;   
			
		
	
		
			
				
								preparedStatement . setLong ( 2 ,  ( long )  pc . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
						  
			
		
	
		
			
				
						public  boolean  UPDATE_GUILD ( final  PlayerCharacter  pc ,  int  guildUUID )  {   
			
		
	
		
			
				
							prepareCallable ( "UPDATE `obj_character` SET `guildUID`=? WHERE `UID` = ?" ) ;   
			
		
	
		
			
				
							setInt ( 1 ,  guildUUID ) ;   
			
		
	
		
			
				
							setLong ( 2 ,  ( long )  pc . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "UPDATE `obj_character` SET `guildUID`=? WHERE `UID` = ?" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setInt ( 1 ,  guildUUID ) ;   
			
		
	
		
			
				
								preparedStatement . setLong ( 2 ,  ( long )  pc . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						public  boolean  UPDATE_CHARACTER_STATS ( final  PlayerCharacter  pc )  {   
			
		
	
		
			
				
							prepareCallable ( "UPDATE `obj_character` SET `char_strMod`=?, `char_dexMod`=?, `char_conMod`=?, `char_intMod`=?, `char_spiMod`=? WHERE `UID`=?" ) ;   
			
		
	
		
			
				
							setInt ( 1 ,  pc . getStrMod ( ) ) ;   
			
		
	
		
			
				
							setInt ( 2 ,  pc . getDexMod ( ) ) ;   
			
		
	
		
			
				
							setInt ( 3 ,  pc . getConMod ( ) ) ;   
			
		
	
		
			
				
							setInt ( 4 ,  pc . getIntMod ( ) ) ;   
			
		
	
		
			
				
							setInt ( 5 ,  pc . getSpiMod ( ) ) ;   
			
		
	
		
			
				
							setLong ( 6 ,  ( long )  pc . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						public  String  SET_PROPERTY ( final  PlayerCharacter  c ,  String  name ,  Object  new_value )  {   
			
		
	
		
			
				
							prepareCallable ( "CALL character_SETPROP(?,?,?)" ) ;   
			
		
	
		
			
				
							setLong ( 1 ,  ( long )  c . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							setString ( 2 ,  name ) ;   
			
		
	
		
			
				
							setString ( 3 ,  String . valueOf ( new_value ) ) ;   
			
		
	
		
			
				
							return  getResult ( ) ;   
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "UPDATE `obj_character` SET `char_strMod`=?, `char_dexMod`=?, `char_conMod`=?, `char_intMod`=?, `char_spiMod`=? WHERE `UID`=?" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setInt ( 1 ,  pc . getStrMod ( ) ) ;   
			
		
	
		
			
				
								preparedStatement . setInt ( 2 ,  pc . getDexMod ( ) ) ;   
			
		
	
		
			
				
								preparedStatement . setInt ( 3 ,  pc . getConMod ( ) ) ;   
			
		
	
		
			
				
								preparedStatement . setInt ( 4 ,  pc . getIntMod ( ) ) ;   
			
		
	
		
			
				
								preparedStatement . setInt ( 5 ,  pc . getSpiMod ( ) ) ;   
			
		
	
		
			
				
								preparedStatement . setLong ( 6 ,  ( long )  pc . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						public  String  SET_PROPERTY ( final  PlayerCharacter  c ,  String  name ,  Object  new_value ,  Object  old_value )  {   
			
		
	
		
			
				
							prepareCallable ( "CALL character_GETSETPROP(?,?,?,?)" ) ;   
			
		
	
		
			
				
							setLong ( 1 ,  ( long )  c . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							setString ( 2 ,  name ) ;   
			
		
	
		
			
				
							setString ( 3 ,  String . valueOf ( new_value ) ) ;   
			
		
	
		
			
				
							setString ( 4 ,  String . valueOf ( old_value ) ) ;   
			
		
	
		
			
				
							return  getResult ( ) ;   
			
		
	
		
			
				
						public  String  SET_PROPERTY ( final  PlayerCharacter  playerCharacter ,  String  name ,  Object  new_value )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							String  result  =  "" ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "CALL character_SETPROP(?,?,?)" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setLong ( 1 ,  playerCharacter . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
								preparedStatement . setString ( 2 ,  name ) ;   
			
		
	
		
			
				
								;   
			
		
	
		
			
				
								preparedStatement . setString ( 3 ,  String . valueOf ( new_value ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								ResultSet  rs  =  preparedStatement . executeQuery ( ) ;   
			
		
	
		
			
				
								result  =  rs . getString ( "result" ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
							return  result ;   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
						  
			
		
	
		
			
				
					
  
			
		
	
		
			
				
						public  boolean  SET_PROMOTION_CLASS ( PlayerCharacter  player ,  int  promotionClassID )  {   
			
		
	
		
			
				
							prepareCallable ( "UPDATE `obj_character` SET `char_promotionClassID`=?  WHERE `UID`=?;" ) ;   
			
		
	
		
			
				
							setInt ( 1 , promotionClassID ) ;   
			
		
	
		
			
				
							setInt ( 2 ,  player . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "UPDATE `obj_character` SET `char_promotionClassID`=?  WHERE `UID`=?;" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setInt ( 1 ,  promotionClassID ) ;   
			
		
	
		
			
				
								preparedStatement . setInt ( 2 ,  player . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
						  
			
		
	
		
			
				
						public  boolean  SET_INNERCOUNCIL ( PlayerCharacter  player ,  boolean  isInnerCouncil )  {   
			
		
	
		
			
				
							prepareCallable ( "UPDATE `obj_character` SET `guild_isInnerCouncil`=?  WHERE `UID`=?;" ) ;   
			
		
	
		
			
				
							setBoolean ( 1 , isInnerCouncil ) ;   
			
		
	
		
			
				
							setInt ( 2 ,  player . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "UPDATE `obj_character` SET `guild_isInnerCouncil`=?  WHERE `UID`=?;" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setBoolean ( 1 ,  isInnerCouncil ) ;   
			
		
	
		
			
				
								preparedStatement . setInt ( 2 ,  player . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
						  
			
		
	
		
			
				
						public  boolean  SET_FULL_MEMBER ( PlayerCharacter  player ,  boolean  isFullMember )  {   
			
		
	
		
			
				
							prepareCallable ( "UPDATE `obj_character` SET `guild_isFullMember`=?  WHERE `UID`=?;" ) ;   
			
		
	
		
			
				
							setBoolean ( 1 , isFullMember ) ;   
			
		
	
		
			
				
							setInt ( 2 ,  player . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "UPDATE `obj_character` SET `guild_isFullMember`=?  WHERE `UID`=?;" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setBoolean ( 1 ,  isFullMember ) ;   
			
		
	
		
			
				
								preparedStatement . setInt ( 2 ,  player . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
						  
			
		
	
		
			
				
						public  boolean  SET_TAX_COLLECTOR ( PlayerCharacter  player ,  boolean  isTaxCollector )  {   
			
		
	
		
			
				
							prepareCallable ( "UPDATE `obj_character` SET `guild_isTaxCollector`=?  WHERE `UID`=?;" ) ;   
			
		
	
		
			
				
							setBoolean ( 1 , isTaxCollector ) ;   
			
		
	
		
			
				
							setInt ( 2 ,  player . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "UPDATE `obj_character` SET `guild_isTaxCollector`=?  WHERE `UID`=?;" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setBoolean ( 1 ,  isTaxCollector ) ;   
			
		
	
		
			
				
								preparedStatement . setInt ( 2 ,  player . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
						  
			
		
	
		
			
				
						public  boolean  SET_RECRUITER ( PlayerCharacter  player ,  boolean  isRecruiter )  {   
			
		
	
		
			
				
							prepareCallable ( "UPDATE `obj_character` SET `guild_isRecruiter`=?  WHERE `UID`=?;" ) ;   
			
		
	
		
			
				
							setBoolean ( 1 , isRecruiter ) ;   
			
		
	
		
			
				
							setInt ( 2 ,  player . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "UPDATE `obj_character` SET `guild_isRecruiter`=?  WHERE `UID`=?;" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setBoolean ( 1 ,  isRecruiter ) ;   
			
		
	
		
			
				
								preparedStatement . setInt ( 2 ,  player . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
						  
			
		
	
		
			
				
						public  boolean  SET_GUILD_TITLE ( PlayerCharacter  player ,  int  title )  {   
			
		
	
		
			
				
							prepareCallable ( "UPDATE `obj_character` SET `guild_title`=?  WHERE `UID`=?;" ) ;   
			
		
	
		
			
				
							setInt ( 1 , title ) ;   
			
		
	
		
			
				
							setInt ( 2 ,  player . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "UPDATE `obj_character` SET `guild_title`=?  WHERE `UID`=?;" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setInt ( 1 ,  title ) ;   
			
		
	
		
			
				
								preparedStatement . setInt ( 2 ,  player . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
						  
			
		
	
		
			
				
						  
			
		
	
		
			
				
						  
			
		
	
		
			
				
						public  boolean  ADD_FRIEND ( int  source ,  long  friend ) {   
			
		
	
		
			
				
							prepareCallable ( "INSERT INTO `dyn_character_friends` (`playerUID`, `friendUID`) VALUES (?, ?)" ) ;   
			
		
	
		
			
				
							setLong ( 1 ,  ( long )  source ) ;   
			
		
	
		
			
				
							setLong ( 2 ,  ( long ) friend ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						public  boolean  ADD_FRIEND ( int  source ,  long  friend )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "INSERT INTO `dyn_character_friends` (`playerUID`, `friendUID`) VALUES (?, ?)" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setLong ( 1 ,  source ) ;   
			
		
	
		
			
				
								preparedStatement . setLong ( 2 ,  friend ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
						  
			
		
	
		
			
				
						public  boolean  REMOVE_FRIEND ( int  source ,  int  friend ) {   
			
		
	
		
			
				
							prepareCallable ( "DELETE FROM `dyn_character_friends` WHERE (`playerUID`=?) AND (`friendUID`=?)" ) ;   
			
		
	
		
			
				
							setLong ( 1 ,  ( long )  source ) ;   
			
		
	
		
			
				
							setLong ( 2 ,  ( long ) friend ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
						public  boolean  REMOVE_FRIEND ( int  source ,  int  friend )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "DELETE FROM `dyn_character_friends` WHERE (`playerUID`=?) AND (`friendUID`=?)" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setLong ( 1 ,  source ) ;   
			
		
	
		
			
				
								preparedStatement . setLong ( 2 ,  friend ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
						  
			
		
	
		
			
				
						public  void  LOAD_PLAYER_FRIENDS ( )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							PlayerFriends  playerFriend ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "SELECT * FROM dyn_character_friends" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							prepareCallable ( "SELECT * FROM dyn_character_friends" ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  {   
			
		
	
		
			
				
								ResultSet  rs  =  executeQuery ( ) ;   
			
		
	
		
			
				
								ResultSet  rs  =  preparedStatement . executeQuery ( ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								while  ( rs . next ( ) )  {    
			
		
	
		
			
				
								while  ( rs . next ( ) )   
			
		
	
		
			
				
									playerFriend  =  new  PlayerFriends ( rs ) ;   
			
		
	
		
			
				
								}   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( "LoadMeshBounds: "  +  e . getErrorCode ( )  +  ' '  +  e . getMessage ( ) ,  e ) ;   
			
		
	
		
			
				
							}  finally  {   
			
		
	
		
			
				
								closeCallable ( ) ;   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							prepareCallable ( "SELECT * FROM dyn_character_friends" ) ;   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
						  
			
		
	
		
			
				
						public  boolean  ADD_HERALDY ( int  source ,  AbstractWorldObject  character ) {   
			
		
	
		
			
				
							prepareCallable ( "INSERT INTO `dyn_character_heraldy` (`playerUID`, `characterUID`,`characterType`) VALUES (?, ?,?)" ) ;   
			
		
	
		
			
				
							setLong ( 1 ,  ( long )  source ) ;   
			
		
	
		
			
				
							setLong ( 2 ,  ( long ) character . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							setInt ( 3 ,  character . getObjectType ( ) . ordinal ( ) ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
						public  boolean  ADD_HERALDY ( int  source ,  AbstractWorldObject  character )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "INSERT INTO `dyn_character_heraldy` (`playerUID`, `characterUID`,`characterType`) VALUES (?, ?,?)" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setLong ( 1 ,  source ) ;   
			
		
	
		
			
				
								preparedStatement . setLong ( 2 ,  character . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
								preparedStatement . setInt ( 3 ,  character . getObjectType ( ) . ordinal ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
						  
			
		
	
		
			
				
						public  boolean  REMOVE_HERALDY ( int  source ,  int  characterUID ) {   
			
		
	
		
			
				
							prepareCallable ( "DELETE FROM `dyn_character_heraldy` WHERE (`playerUID`=?) AND (`characterUID`=?)" ) ;   
			
		
	
		
			
				
							setLong ( 1 ,  ( long )  source ) ;   
			
		
	
		
			
				
							setLong ( 2 ,  ( long ) characterUID ) ;   
			
		
	
		
			
				
							return  ( executeUpdate ( )  ! =  0 ) ;   
			
		
	
		
			
				
						public  boolean  REMOVE_HERALDY ( int  source ,  int  characterUID )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "DELETE FROM `dyn_character_heraldy` WHERE (`playerUID`=?) AND (`characterUID`=?)" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								preparedStatement . setLong ( 1 ,  source ) ;   
			
		
	
		
			
				
								preparedStatement . setLong ( 2 ,  characterUID ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								return  ( preparedStatement . executeUpdate ( )  >  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
								return  false ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}   
			
		
	
		
			
				
						  
			
		
	
		
			
				
						public  void  LOAD_HERALDY ( )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							Heraldry  heraldy ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  ( Connection  connection  =  DbManager . getConnection ( ) ;   
			
		
	
		
			
				
								 PreparedStatement  preparedStatement  =  connection . prepareStatement ( "SELECT * FROM dyn_character_heraldy" ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							prepareCallable ( "SELECT * FROM dyn_character_heraldy" ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							try  {   
			
		
	
		
			
				
								ResultSet  rs  =  executeQuery ( ) ;   
			
		
	
		
			
				
								ResultSet  rs  =  preparedStatement . executeQuery ( ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								while  ( rs . next ( ) )  {    
			
		
	
		
			
				
								while  ( rs . next ( ) )   
			
		
	
		
			
				
									heraldy  =  new  Heraldry ( rs ) ;   
			
		
	
		
			
				
								}   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  catch  ( SQLException  e )  {   
			
		
	
		
			
				
								Logger . error ( "LoadHeraldy: "  +  e . getErrorCode ( )  +  ' '  +  e . getMessage ( ) ,  e ) ;   
			
		
	
		
			
				
							}  finally  {   
			
		
	
		
			
				
								closeCallable ( ) ;   
			
		
	
		
			
				
								Logger . error ( e ) ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
						}