|  |  |  | @ -635,9 +635,6 @@ public class MobAI {@@ -635,9 +635,6 @@ public class MobAI { | 
			
		
	
		
			
				
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					|  |  |  |  |                 //check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
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					|  |  |  |  |                 CheckToSendMobHome(mob); | 
			
		
	
		
			
				
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					|  |  |  |  |                 return; | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
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					|  |  |  | @ -655,7 +652,7 @@ public class MobAI {@@ -655,7 +652,7 @@ public class MobAI { | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.setCombatTarget(null); | 
			
		
	
		
			
				
					|  |  |  |  |                 return; | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
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					|  |  |  |  |             CheckToSendMobHome(mob); | 
			
		
	
		
			
				
					|  |  |  |  |             if (mob.getCombatTarget() != null) { | 
			
		
	
		
			
				
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					|  |  |  |  |                 if (mob.getCombatTarget().isAlive() == false) { | 
			
		
	
	
		
			
				
					|  |  |  | @ -959,7 +956,7 @@ public class MobAI {@@ -959,7 +956,7 @@ public class MobAI { | 
			
		
	
		
			
				
					|  |  |  |  |                         } | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } else if (MovementUtilities.inRangeOfBindLocation(mob) == false) { | 
			
		
	
		
			
				
					|  |  |  |  |             } else if (!MovementUtilities.inRangeOfBindLocation(mob)) { | 
			
		
	
		
			
				
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					|  |  |  |  |                 PowersBase recall = PowersManager.getPowerByToken(-1994153779); | 
			
		
	
		
			
				
					|  |  |  |  |                 PowersManager.useMobPower(mob, mob, recall, 40); | 
			
		
	
	
		
			
				
					|  |  |  | @ -967,6 +964,7 @@ public class MobAI {@@ -967,6 +964,7 @@ public class MobAI { | 
			
		
	
		
			
				
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					|  |  |  |  |                 for (Entry playerEntry : mob.playerAgroMap.entrySet()) | 
			
		
	
		
			
				
					|  |  |  |  |                     PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0); | 
			
		
	
		
			
				
					|  |  |  |  |                 mob.setCombatTarget(null); | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } catch (Exception e) { | 
			
		
	
		
			
				
					|  |  |  |  |             Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage()); | 
			
		
	
	
		
			
				
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