@ -46,7 +46,6 @@ public enum InterestManager implements Runnable {
				@@ -46,7 +46,6 @@ public enum InterestManager implements Runnable {
					 
			
		
	
		
			
				
					        LoadCharacterMsg  lcm ;   
			
		
	
		
			
				
					        NPC  npc ;   
			
		
	
		
			
				
					        Corpse  corpse ;   
			
		
	
		
			
				
					        PlayerCharacter  pc ;   
			
		
	
		
			
				
					        HashSet < AbstractWorldObject >  toUpdate ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        switch  ( awo . getObjectType ( ) )  {   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -65,11 +64,6 @@ public enum InterestManager implements Runnable {
				@@ -65,11 +64,6 @@ public enum InterestManager implements Runnable {
					 
			
		
	
		
			
				
					                lcm  =  new  LoadCharacterMsg ( npc ,  false ) ;   
			
		
	
		
			
				
					                msg  =  lcm ;   
			
		
	
		
			
				
					                break ;   
			
		
	
		
			
				
					            case  PlayerCharacter :   
			
		
	
		
			
				
					                pc  =  ( PlayerCharacter )  awo ;   
			
		
	
		
			
				
					                lcm  =  new  LoadCharacterMsg ( pc ,  false ) ;   
			
		
	
		
			
				
					                msg  =  lcm ;   
			
		
	
		
			
				
					                break ;   
			
		
	
		
			
				
					            default :   
			
		
	
		
			
				
					                return ;   
			
		
	
		
			
				
					        }   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -112,7 +106,7 @@ public enum InterestManager implements Runnable {
				@@ -112,7 +106,7 @@ public enum InterestManager implements Runnable {
					 
			
		
	
		
			
				
					            origin . sendMsg ( moveMsg ) ;   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    public  static  void  reloadCharacter ( AbstractCharacter  absChar ,  boolean  fromBox )  {   
			
		
	
		
			
				
					    public  static  void  reloadCharacter ( AbstractCharacter  absChar )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        UnloadObjectsMsg  uom  =  new  UnloadObjectsMsg ( ) ;   
			
		
	
		
			
				
					        uom . addObject ( absChar ) ;   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -138,9 +132,8 @@ public enum InterestManager implements Runnable {
				@@ -138,9 +132,8 @@ public enum InterestManager implements Runnable {
					 
			
		
	
		
			
				
					            if  ( cc  = =  null )   
			
		
	
		
			
				
					                continue ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            if  ( pcc . getObjectUUID ( )  = =  absChar . getObjectUUID ( ) )  {    
			
		
	
		
			
				
					            if  ( pcc . getObjectUUID ( )  = =  absChar . getObjectUUID ( ) )   
			
		
	
		
			
				
					                continue ;   
			
		
	
		
			
				
					            }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            else  {   
			
		
	
		
			
				
					                if  ( pc  ! =  null )   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -538,7 +531,6 @@ public enum InterestManager implements Runnable {
				@@ -538,7 +531,6 @@ public enum InterestManager implements Runnable {
					 
			
		
	
		
			
				
					        // Update loaded upbjects lists
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        player . isBoxed  =  PlayerCharacter . checkIfBoxed ( player ) ;   
			
		
	
		
			
				
					        //player.updateBoxStatus(PlayerCharacter.checkIfBoxed(player));
   
			
		
	
		
			
				
					        player . setDirtyLoad ( true ) ;   
			
		
	
		
			
				
					        updateStaticList ( player ,  origin ) ;   
			
		
	
		
			
				
					        updateMobileList ( player ,  origin ) ;