@ -65,7 +65,7 @@ public class LootManager {
				@@ -65,7 +65,7 @@ public class LootManager {
					 
			
		
	
		
			
				
					                    MobLoot  goldAmount  =  new  MobLoot ( mob ,  ( int )  ( gold  *  multiplier ) ) ;   
			
		
	
		
			
				
					                    mob . getCharItemManager ( ) . addItemToInventory ( goldAmount ) ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					            }  else  if  ( bse . bootyType . equals ( "BOOTYTABLE " ) )  {   
			
		
	
		
			
				
					            }  else  if  ( bse . bootyType . equals ( "LOOT " ) )  {   
			
		
	
		
			
				
					                //iterate the booty tables and add items to mob inventory
   
			
		
	
		
			
				
					                Item  toAdd  =  getGenTableItem ( bse . lootTable ,  mob ) ;   
			
		
	
		
			
				
					                if ( toAdd  ! =  null )  {   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -75,6 +75,10 @@ public class LootManager {
				@@ -75,6 +75,10 @@ public class LootManager {
					 
			
		
	
		
			
				
					                    Item  toAddHZ  =  getGenTableItem ( bse . lootTable  +  1 ,  mob ) ;   
			
		
	
		
			
				
					                    mob . getCharItemManager ( ) . addItemToInventory ( toAddHZ ) ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					            }  else  if ( bse . bootyType . equals ( "ITEM" ) ) {   
			
		
	
		
			
				
					                if ( Item . getItem ( bse . itemBase )  ! =  null )  {   
			
		
	
		
			
				
					                    mob . getCharItemManager ( ) . addItemToInventory ( Item . getItem ( bse . itemBase ) ) ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					            }   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					        //lastly, check mobs inventory for godly or disc runes to send a server announcement