|  |  | @ -27,9 +27,9 @@ public class ClaimMinePowerAction extends AbstractPowerAction { | 
			
		
	
		
		
			
				
					
					|  |  |  | 	} |  |  |  | 	} | 
			
		
	
		
		
			
				
					
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					|  |  |  | 	@Override |  |  |  | 	@Override | 
			
		
	
		
		
			
				
					
					|  |  |  | 	protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { |  |  |  | 	protected void _startAction(AbstractCharacter source, AbstractWorldObject worldObject, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  | 		if (source == null || awo == null) |  |  |  | 		if (source == null || worldObject == null) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | 			return; |  |  |  | 			return; | 
			
		
	
		
		
			
				
					
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					|  |  |  | 		if (!(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))) |  |  |  | 		if (!(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))) | 
			
		
	
	
		
		
			
				
					|  |  | @ -37,10 +37,10 @@ public class ClaimMinePowerAction extends AbstractPowerAction { | 
			
		
	
		
		
			
				
					
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					|  |  |  | 		PlayerCharacter playerCharacter = (PlayerCharacter) source; |  |  |  | 		PlayerCharacter playerCharacter = (PlayerCharacter) source; | 
			
		
	
		
		
			
				
					
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					|  |  |  | 		if (!(awo.getObjectType().equals(Enum.GameObjectType.Building))) |  |  |  | 		if (!(worldObject.getObjectType().equals(Enum.GameObjectType.Building))) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | 			return; |  |  |  | 			return; | 
			
		
	
		
		
			
				
					
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					|  |  |  | 		Building mineBuilding = (Building)awo; |  |  |  | 		Building mineBuilding = (Building)worldObject; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  | 		if (mineBuilding.getRank() > 0) |  |  |  | 		if (mineBuilding.getRank() > 0) | 
			
		
	
		
		
			
				
					
					|  |  |  | 			return; |  |  |  | 			return; | 
			
		
	
	
		
		
			
				
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