|  |  |  | @ -40,6 +40,7 @@ public enum LootManager {@@ -40,6 +40,7 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |     public static final ArrayList<Integer> vorg_ma_uuids = new ArrayList<>(Arrays.asList(27570,188900,188910,188920,188930,188940,188950,189500)); | 
			
		
	
		
			
				
					|  |  |  |  |     public static final ArrayList<Integer> vorg_la_uuids = new ArrayList<>(Arrays.asList(27550,27560,189100,189110,189120,189130,189140,189150)); | 
			
		
	
		
			
				
					|  |  |  |  |     public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560)); | 
			
		
	
		
			
				
					|  |  |  |  |     public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102)); | 
			
		
	
		
			
				
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					|  |  |  |  |     // Drop Rates
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					|  |  |  | @ -125,24 +126,40 @@ public enum LootManager {@@ -125,24 +126,40 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |         boolean hotzoneWasRan = false; | 
			
		
	
		
			
				
					|  |  |  |  |         float dropRate; | 
			
		
	
		
			
				
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					|  |  |  |  |         if(!mob.getSafeZone()) { | 
			
		
	
		
			
				
					|  |  |  |  |             int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100000); | 
			
		
	
		
			
				
					|  |  |  |  |             //Special Case Contract Drop
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					|  |  |  |  |             if(specialCaseRoll < 100){ | 
			
		
	
		
			
				
					|  |  |  |  |                 SpecialCaseResourceDrop(mob,entries); | 
			
		
	
		
			
				
					|  |  |  |  |             } else if(specialCaseRoll > 100 && specialCaseRoll < 500){ | 
			
		
	
		
			
				
					|  |  |  |  |                 SpecialCaseContractDrop(mob,entries); | 
			
		
	
		
			
				
					|  |  |  |  |             }else if(specialCaseRoll > 500 && specialCaseRoll < 900){ | 
			
		
	
		
			
				
					|  |  |  |  |                 SpecialCaseRuneDrop(mob,entries); | 
			
		
	
		
			
				
					|  |  |  |  |             } else if(specialCaseRoll > 900 && specialCaseRoll < 910){ | 
			
		
	
		
			
				
					|  |  |  |  |         if (!mob.getSafeZone()) { | 
			
		
	
		
			
				
					|  |  |  |  |             int baseBound = 100000; | 
			
		
	
		
			
				
					|  |  |  |  |             int levelPenalty = (int) ((mob.level > 50 ? (mob.level - 50) : (50 - mob.level)) * 0.01 * baseBound); | 
			
		
	
		
			
				
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					|  |  |  |  |             // Total range with penalty applied
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					|  |  |  |  |             int totalRange = baseBound + levelPenalty; | 
			
		
	
		
			
				
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					|  |  |  |  |             // Roll within the adjusted range
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					|  |  |  |  |             int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, totalRange + 1); | 
			
		
	
		
			
				
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					|  |  |  |  |             // Special Case Contract Drop
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					|  |  |  |  |             if (specialCaseRoll <= 400) { // 0.4% of the range
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					|  |  |  |  |                 SpecialCaseResourceDrop(mob, entries); | 
			
		
	
		
			
				
					|  |  |  |  |             } else if (specialCaseRoll <= 800) { // Next 0.4% of the range
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					|  |  |  |  |                 SpecialCaseContractDrop(mob, entries); | 
			
		
	
		
			
				
					|  |  |  |  |             } else if (specialCaseRoll <= 1200) { // Next 0.4% of the range
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					|  |  |  |  |                 SpecialCaseRuneDrop(mob, entries); | 
			
		
	
		
			
				
					|  |  |  |  |             } else if (specialCaseRoll <= 1210) { // Next 0.01% of the range
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					|  |  |  |  |                 int glassID = rollRandomItem(126); | 
			
		
	
		
			
				
					|  |  |  |  |                 ItemBase glassItem = ItemBase.getItemBase(glassID); | 
			
		
	
		
			
				
					|  |  |  |  |                 if (glassItem != null) { | 
			
		
	
		
			
				
					|  |  |  |  |                     MobLoot toAddGlass = new MobLoot(mob, glassItem, false); | 
			
		
	
		
			
				
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					|  |  |  |  |                     if (toAddGlass != null) | 
			
		
	
		
			
				
					|  |  |  |  |                         mob.getCharItemManager().addItemToInventory(toAddGlass); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } else if (specialCaseRoll <= 1220) { // Next 0.01% of the range
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					|  |  |  |  |                 int guardContractID = racial_guard_uuids.get(new java.util.Random().nextInt(racial_guard_uuids.size())); | 
			
		
	
		
			
				
					|  |  |  |  |                 ItemBase guardContract = ItemBase.getItemBase(guardContractID); | 
			
		
	
		
			
				
					|  |  |  |  |                 if (guardContract != null) { | 
			
		
	
		
			
				
					|  |  |  |  |                     MobLoot toAddContract = new MobLoot(mob, guardContract, false); | 
			
		
	
		
			
				
					|  |  |  |  |                     if (toAddContract != null) | 
			
		
	
		
			
				
					|  |  |  |  |                         mob.getCharItemManager().addItemToInventory(toAddContract); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
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