|  |  | @ -32,8 +32,8 @@ public class ArenaManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         if(lastExecution + pulseDelay < System.currentTimeMillis()) |  |  |  |         //if(lastExecution + pulseDelay > System.currentTimeMillis())
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					|  |  |  |             return; |  |  |  |         //    return;
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					|  |  |  |         lastExecution = System.currentTimeMillis(); |  |  |  |         lastExecution = System.currentTimeMillis(); | 
			
		
	
		
		
			
				
					
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					|  |  | @ -93,7 +93,7 @@ public class ArenaManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |             try { |  |  |  |             try { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 // Generate random X and Z coordinates within the range [10,000, 90,000]
 |  |  |  |                 // Generate random X and Z coordinates within the range [10,000, 90,000]
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					|  |  |  |                 float x = ThreadLocalRandom.current().nextInt(10000, 90000); |  |  |  |                 float x = ThreadLocalRandom.current().nextInt(10000, 90000); | 
			
		
	
		
		
			
				
					
					|  |  |  |                 float z = ThreadLocalRandom.current().nextInt(-10000, -90000); |  |  |  |                 float z = ThreadLocalRandom.current().nextInt(10000, 90000); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                 float y = 0; // Y coordinate is always 0
 |  |  |  |                 float y = 0; // Y coordinate is always 0
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					|  |  |  |                 loc = new Vector3fImmutable(x, y, z); |  |  |  |                 loc = new Vector3fImmutable(x, y, z); | 
			
		
	
	
		
		
			
				
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