|  |  | @ -147,13 +147,22 @@ public class LootManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |             return null; |  |  |  |             return null; | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         int itemTableId = selectedRow.itemTableID; |  |  |  |         int itemTableId = selectedRow.itemTableID; | 
			
		
	
		
		
			
				
					
					|  |  |  |         int minRollRange = (mob.getLevel() * 3) + mob.getParentZone().minLvl; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         //add 20 to max roll range to make dwarven HA and Sage possible
 |  |  |  |         //add 20 to max roll range to make dwarven HA and Sage possible
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					|  |  |  |         int maxRollRange = (mob.getLevel() * 3) + (mob.getParentZone().maxLvl * 2); |  |  |  |         int zonemin = 25; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         if (maxRollRange > 320) { |  |  |  |         int zonemax = 50; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |             maxRollRange = 320; |  |  |  |         if(mob.getParentZone().minLvl != 0){ | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             zonemax += mob.getParentZone().minLvl; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if(mob.getParentZone().maxLvl != 0){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             zonemax += mob.getParentZone().maxLvl; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         int minRollRange = (mob.getLevel() * 3) + zonemin; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         int maxRollRange = (mob.getLevel() * 3) + (zonemax * 2); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         int roll2 = new Random().nextInt(maxRollRange) + minRollRange; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         if (roll2 > 320) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             roll2 = 320; | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         int roll2 = new Random().nextInt(maxRollRange - minRollRange) + minRollRange; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         ItemTableRow tableRow = itemTables.get(itemTableId).getRowForRange(roll2); |  |  |  |         ItemTableRow tableRow = itemTables.get(itemTableId).getRowForRange(roll2); | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (tableRow == null) { |  |  |  |         if (tableRow == null) { | 
			
		
	
		
		
			
				
					
					|  |  |  |             return null; |  |  |  |             return null; | 
			
		
	
	
		
		
			
				
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