|  |  | @ -5199,20 +5199,17 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
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					|  |  |  |                         if (this.isBoxed){// && !this.containsEffect(1672601862)) {
 |  |  |  |                         if (this.isBoxed){// && !this.containsEffect(1672601862)) {
 | 
			
		
	
		
		
			
				
					
					|  |  |  |                             //PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
 |  |  |  |                             //PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
 | 
			
		
	
		
		
			
				
					
					|  |  |  |                             //if(!this.title.equals(CharacterTitle.PVE)){
 |  |  |  |                             if(!this.title.equals(CharacterTitle.PVE)){ | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                             //    this.title = CharacterTitle.PVE;
 |  |  |  |                                 this.title = CharacterTitle.PVE; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                             //    InterestManager.setObjectDirty(this);
 |  |  |  |                                 InterestManager.setObjectDirty(this); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                             //    InterestManager.reloadCharacter(this, false);
 |  |  |  |                                 InterestManager.reloadCharacter(this, false); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                             //}
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					|  |  |  |                             if(!this.containsEffect(496607208)){ |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                                 PowersManager.applyPower(this,this,this.loc,-2133617927,40,false); |  |  |  |  | 
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                             } |  |  |  |                             } | 
			
		
	
		
		
			
				
					
					|  |  |  |                         }else { |  |  |  |                         }else { | 
			
		
	
		
		
			
				
					
					|  |  |  |                             //if (!this.title.equals(CharacterTitle.NONE)) {
 |  |  |  |                             if (!this.title.equals(CharacterTitle.NONE)) { | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                             //    this.title = CharacterTitle.NONE;
 |  |  |  |                                 this.title = CharacterTitle.NONE; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                             //    InterestManager.setObjectDirty(this);
 |  |  |  |                                 InterestManager.setObjectDirty(this); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                             //    InterestManager.reloadCharacter(this, false);
 |  |  |  |                                 InterestManager.reloadCharacter(this, false); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                             //}
 |  |  |  |                             } | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                         } |  |  |  |                         } | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     } | 
			
		
	
		
		
			
				
					
					|  |  |  |                     if (this.isFlying()) { |  |  |  |                     if (this.isFlying()) { | 
			
		
	
	
		
		
			
				
					|  |  | @ -5269,6 +5266,7 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |                     InterestManager.setObjectDirty(pc); |  |  |  |                     InterestManager.setObjectDirty(pc); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     InterestManager.reloadCharacter(pc, true); |  |  |  |                     InterestManager.reloadCharacter(pc, true); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     pc.setDirtyLoad(true); |  |  |  |                     pc.setDirtyLoad(true); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                     //pc.getClientConnection().forceDisconnect();
 | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |             player.isBoxed = false; |  |  |  |             player.isBoxed = false; | 
			
		
	
	
		
		
			
				
					|  |  | @ -5277,10 +5275,11 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 InterestManager.setObjectDirty(player); |  |  |  |                 InterestManager.setObjectDirty(player); | 
			
		
	
		
		
			
				
					
					|  |  |  |                 InterestManager.reloadCharacter(player, true); |  |  |  |                 InterestManager.reloadCharacter(player, true); | 
			
		
	
		
		
			
				
					
					|  |  |  |                 player.setDirtyLoad(true); |  |  |  |                 player.setDirtyLoad(true); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 //player.getClientConnection().forceDisconnect();
 | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |             if (player.containsEffect(1672601862)) { |  |  |  |             //if (player.containsEffect(1672601862)) {
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                 player.removeEffectBySource(EffectSourceType.DeathShroud, 41, false); |  |  |  |             //    player.removeEffectBySource(EffectSourceType.DeathShroud, 41, false);
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					|  |  |  |             } |  |  |  |             //}
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					|  |  |  |         }else{ |  |  |  |         }else{ | 
			
		
	
		
		
			
				
					
					|  |  |  |             ChatManager.chatSystemInfo(player, "All Boxes Must Be In Safezone To Switch"); |  |  |  |             ChatManager.chatSystemInfo(player, "All Boxes Must Be In Safezone To Switch"); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
	
		
		
			
				
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