forked from MagicBane/Server
				
			
				 5 changed files with 102 additions and 66 deletions
			
			
		| @ -0,0 +1,95 @@@@ -0,0 +1,95 @@ | ||||
| package engine.net.client.handlers; | ||||
| 
 | ||||
| import engine.Enum; | ||||
| import engine.Enum.DispatchChannel; | ||||
| import engine.exception.MsgSendException; | ||||
| import engine.gameManager.SessionManager; | ||||
| import engine.gameManager.ZoneManager; | ||||
| import engine.net.Dispatch; | ||||
| import engine.net.DispatchMessage; | ||||
| import engine.net.client.ClientConnection; | ||||
| import engine.net.client.msg.*; | ||||
| import engine.objects.City; | ||||
| import engine.objects.Mine; | ||||
| import engine.objects.PlayerCharacter; | ||||
| import engine.objects.Zone; | ||||
| import engine.server.world.WorldServer; | ||||
| import engine.session.Session; | ||||
| 
 | ||||
| /* | ||||
|  * @Author: | ||||
|  * @Summary: Processes application protocol message which displays | ||||
|  * the map interface.  (Zones, Cities, Realms, Hotzones) | ||||
|  */ | ||||
| 
 | ||||
| public class CityDataHandler extends AbstractClientMsgHandler { | ||||
| 
 | ||||
| 	public CityDataHandler() { | ||||
| 		super(KeepAliveServerClientMsg.class); | ||||
| 	} | ||||
| 
 | ||||
| 	@Override | ||||
| 	protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { | ||||
| 
 | ||||
| 		boolean updateMine = false; | ||||
| 		boolean updateCity = false; | ||||
| 		Session playerSession; | ||||
| 		PlayerCharacter playerCharacter; | ||||
| 		Zone hotZone; | ||||
| 
 | ||||
| 		playerCharacter = origin.getPlayerCharacter(); | ||||
| 
 | ||||
| 		if (playerCharacter == null) | ||||
| 			return true; | ||||
| 
 | ||||
| 		// Session is needed as param for worldObjectMsg.
 | ||||
| 
 | ||||
| 		playerSession = SessionManager.getSession(playerCharacter); | ||||
| 
 | ||||
| 		if (playerSession == null) | ||||
| 			return true; | ||||
| 
 | ||||
| 		// Cache current hotZone
 | ||||
| 
 | ||||
| 		hotZone = ZoneManager.getHotZone(); | ||||
| 
 | ||||
| 		// No reason to serialize cities and mines everytime map is
 | ||||
| 		// opened.  Wait until something has changed.
 | ||||
| 
 | ||||
| 		if (playerCharacter.getTimeStamp("mineupdate") <= Mine.getLastChange()){ | ||||
| 			playerCharacter.setTimeStamp("mineupdate", System.currentTimeMillis()); | ||||
| 			updateMine = true; | ||||
| 		} | ||||
| 
 | ||||
| 		if (playerCharacter.getTimeStamp("cityUpdate") <= City.lastCityUpdate){ | ||||
| 			playerCharacter.setTimeStamp("cityUpdate", System.currentTimeMillis()); | ||||
| 			updateCity = true; | ||||
| 		} | ||||
| 
 | ||||
| 		cityDataMsg cityDataMsg = new cityDataMsg(SessionManager.getSession(playerCharacter), false); | ||||
| 		cityDataMsg.updateMines(updateMine); | ||||
| 		cityDataMsg.updateCities(updateCity); | ||||
| 
 | ||||
| 		Dispatch dispatch = Dispatch.borrow(playerCharacter, cityDataMsg); | ||||
| 		DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); | ||||
| 
 | ||||
| 		if (playerCharacter.getTimeStamp("hotzoneupdate") <= WorldServer.getLastHZChange()) { | ||||
| 
 | ||||
| 			if (hotZone != null) { | ||||
| 				HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), hotZone.getObjectUUID()); | ||||
| 				dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg); | ||||
| 				DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); | ||||
| 				playerCharacter.setTimeStamp("hotzoneupdate", System.currentTimeMillis() - 100); | ||||
| 			} | ||||
| 		} | ||||
| 
 | ||||
| 		// Serialize the realms for this map
 | ||||
| 
 | ||||
| 		WorldRealmMsg worldRealmMsg = new WorldRealmMsg(); | ||||
| 		dispatch = Dispatch.borrow(playerCharacter, worldRealmMsg); | ||||
| 		DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); | ||||
| 
 | ||||
| 		return true; | ||||
| 	} | ||||
| 
 | ||||
| } | ||||
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