|  |  | @ -884,6 +884,8 @@ public class MobAI { | 
			
		
	
		
		
			
				
					
					|  |  |  |                             return; |  |  |  |                             return; | 
			
		
	
		
		
			
				
					
					|  |  |  |                         } |  |  |  |                         } | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 aiAgent.despawn(); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 return; | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
		
		
			
				
					
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					|  |  |  |             if(Mob.discDroppers.contains(aiAgent)) |  |  |  |             if(Mob.discDroppers.contains(aiAgent)) | 
			
		
	
	
		
		
			
				
					|  |  | @ -892,7 +894,7 @@ public class MobAI { | 
			
		
	
		
		
			
				
					
					|  |  |  |             if(aiAgent.StrongholdGuardian || aiAgent.StrongholdEpic || aiAgent.StrongholdCommander) |  |  |  |             if(aiAgent.StrongholdGuardian || aiAgent.StrongholdEpic || aiAgent.StrongholdCommander) | 
			
		
	
		
		
			
				
					
					|  |  |  |                 return; |  |  |  |                 return; | 
			
		
	
		
		
			
				
					
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					|  |  |  |             if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) { |  |  |  |             if (aiAgent.despawned && System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) { | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                 if (!Zone.respawnQue.contains(aiAgent)) { |  |  |  |                 if (!Zone.respawnQue.contains(aiAgent)) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                     Zone.respawnQue.add(aiAgent); |  |  |  |                     Zone.respawnQue.add(aiAgent); | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
	
		
		
			
				
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