|  |  | @ -1402,12 +1402,12 @@ public class ClientMessagePump implements NetMsgHandler { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 Item buy = null; |  |  |  |                 Item buy = null; | 
			
		
	
		
		
			
				
					
					|  |  |  |                 if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) { |  |  |  |                 if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                     ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory(); |  |  |  |                     ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory(); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     if(npc.contract.getObjectUUID() == 890){ // default steward
 |  |  |  |                     //if(npc.contract.getObjectUUID() == 890){ // default steward
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                         sellInventory = npc.getSellInventorySteward(); |  |  |  |                     //    sellInventory = npc.getSellInventorySteward();
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     //}
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                     if(npc.contract.getObjectUUID() == 889){ // default builder
 |  |  |  |                     //if(npc.contract.getObjectUUID() == 889){ // default builder
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                         sellInventory = npc.getSellInventoryBuilder(); |  |  |  |                     //    sellInventory = npc.getSellInventoryBuilder();
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     //}
 | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                     if (sellInventory == null) { |  |  |  |                     if (sellInventory == null) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                         return; |  |  |  |                         return; | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     } | 
			
		
	
	
		
		
			
				
					|  |  | 
 |