|  |  | @ -318,6 +318,7 @@ public class City extends AbstractWorldObject { | 
			
		
	
		
		
			
				
					
					|  |  |  |                     cities.add(city); |  |  |  |                     cities.add(city); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     continue; |  |  |  |                     continue; | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
		
		
			
				
					
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					|  |  |  |                 if (city.isOpen() && city.getTOL().rank > 4) { |  |  |  |                 if (city.isOpen() && city.getTOL().rank > 4) { | 
			
		
	
		
		
			
				
					
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					|  |  |  |                     // Filter Lore cities
 |  |  |  |                     // Filter Lore cities
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					|  |  | @ -330,41 +331,37 @@ public class City extends AbstractWorldObject { | 
			
		
	
		
		
			
				
					
					|  |  |  |                             else if (!city.getGuild().charter.canJoin(playerCharacter)) |  |  |  |                             else if (!city.getGuild().charter.canJoin(playerCharacter)) | 
			
		
	
		
		
			
				
					
					|  |  |  |                                 continue; |  |  |  |                                 continue; | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |                     Integer playerUUID = playerCharacter.objectUUID; |  |  |  |                     Integer playerUUID = playerCharacter.objectUUID; | 
			
		
	
		
		
			
				
					
					|  |  |  |                     Integer guildUUID = playerCharacter.guildUUID; |  |  |  |                     Integer guildUUID = playerCharacter.guildUUID; | 
			
		
	
		
		
			
				
					
					|  |  |  |                     Integer nationUUID = playerCharacter.guild.getNation().getObjectUUID(); |  |  |  |                     Integer nationUUID = playerCharacter.guild.getNation().getObjectUUID(); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     boolean allowed = false; |  |  |  |                     boolean allowed = false; | 
			
		
	
		
		
			
				
					
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					|  |  |  |                     if (city.getTOL().reverseKOS) { |  |  |  |                     if (city.getTOL().reverseKOS) { | 
			
		
	
		
		
			
				
					
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					|  |  |  |                         //reverse KOS, specific values are allowed
 |  |  |  |                         //reverse KOS, specific values are allowed
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					|  |  |  |                         if (city.getTOL().getCondemned().contains(playerUUID) && city.getTOL().getCondemned().get(playerUUID).active) { |  |  |  | 
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					|  |  |  |                             //individual is cleared for teleport/repledge
 |  |  |  |                         if ((city.getTOL().getCondemned().containsKey(playerUUID) && city.getTOL().getCondemned().get(playerUUID).active) || | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                             allowed = true; |  |  |  |                                 (city.getTOL().getCondemned().containsKey(guildUUID) && city.getTOL().getCondemned().get(guildUUID).active) || | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                         } else if (city.getTOL().getCondemned().contains(guildUUID) && city.getTOL().getCondemned().get(guildUUID).active) { |  |  |  |                                 (city.getTOL().getCondemned().containsKey(nationUUID) && city.getTOL().getCondemned().get(nationUUID).active)) | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                             //player guild is cleared for teleport/repledge
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					|  |  |  |                             allowed = true; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                         } else if (city.getTOL().getCondemned().contains(nationUUID) && city.getTOL().getCondemned().get(nationUUID).active) { |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                             //player nation is cleared for teleport/repledge
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					|  |  |  |                             allowed = true; |  |  |  |                             allowed = true; | 
			
		
	
		
		
			
				
					
					|  |  |  |                         } |  |  |  | 
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					|  |  |  |                     } else { |  |  |  |                     } else { | 
			
		
	
		
		
			
				
					
					|  |  |  |                         //not reverse KOS, everyone is allowed by default
 |  |  |  |                         //not reverse KOS, everyone is allowed by default
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					|  |  |  |                         allowed = true; |  |  |  |                         allowed = true; | 
			
		
	
		
		
			
				
					
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					|  |  |  |                         //specific values are not allowed
 |  |  |  |                         //specific values are not allowed
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					|  |  |  |                         if (city.getTOL().getCondemned().contains(playerUUID) && city.getTOL().getCondemned().get(playerUUID).active) { |  |  |  | 
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					|  |  |  |                             //individual is cleared for teleport/repledge
 |  |  |  |                         if ((city.getTOL().getCondemned().containsKey(playerUUID) && city.getTOL().getCondemned().get(playerUUID).active) || | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                             allowed = false; |  |  |  |                                 (city.getTOL().getCondemned().containsKey(guildUUID) && city.getTOL().getCondemned().get(guildUUID).active) || | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                         } else if (city.getTOL().getCondemned().contains(guildUUID) && city.getTOL().getCondemned().get(guildUUID).active) { |  |  |  |                                 (city.getTOL().getCondemned().containsKey(nationUUID) && city.getTOL().getCondemned().get(nationUUID).active)) | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                             //player guild is cleared for teleport/repledge
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					|  |  |  |                             allowed = false; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                         } else if (city.getTOL().getCondemned().contains(nationUUID) && city.getTOL().getCondemned().get(nationUUID).active) { |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                             //player nation is cleared for teleport/repledge
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					|  |  |  |                             allowed = false; |  |  |  |                             allowed = false; | 
			
		
	
		
		
			
				
					
					|  |  |  |                         } |  |  |  | 
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					|  |  |  |                     } |  |  |  |                     } | 
			
		
	
		
		
			
				
					
					|  |  |  |                     if (allowed) { |  |  |  | 
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					|  |  |  |  |  |  |  |                     if (allowed) | 
			
		
	
		
		
			
				
					
					|  |  |  |                         cities.add(city); |  |  |  |                         cities.add(city); | 
			
		
	
		
		
			
				
					
					|  |  |  |                         continue; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |             } else { |  |  |  |             } else { | 
			
		
	
		
		
			
				
					
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