|  |  |  | @ -221,16 +221,16 @@ public enum PowersManager {@@ -221,16 +221,16 @@ public enum PowersManager { | 
			
		
	
		
			
				
					|  |  |  |  |             City city = ZoneManager.getCityAtLocation(playerCharacter.loc); | 
			
		
	
		
			
				
					|  |  |  |  |             if (city == null) { | 
			
		
	
		
			
				
					|  |  |  |  |                 failed = true; | 
			
		
	
		
			
				
					|  |  |  |  |             }else{ | 
			
		
	
		
			
				
					|  |  |  |  |                 Bane bane = city.getBane(); | 
			
		
	
		
			
				
					|  |  |  |  |                 if (bane == null) { | 
			
		
	
		
			
				
					|  |  |  |  |                     failed = true; | 
			
		
	
		
			
				
					|  |  |  |  |                 }else{ | 
			
		
	
		
			
				
					|  |  |  |  |                     if(!bane.getSiegePhase().equals(SiegePhase.WAR)){ | 
			
		
	
		
			
				
					|  |  |  |  |                         failed = true; | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |             }//else{
 | 
			
		
	
		
			
				
					|  |  |  |  |              //   Bane bane = city.getBane();
 | 
			
		
	
		
			
				
					|  |  |  |  |              //   if (bane == null) {
 | 
			
		
	
		
			
				
					|  |  |  |  |              //       failed = true;
 | 
			
		
	
		
			
				
					|  |  |  |  |              //   }else{
 | 
			
		
	
		
			
				
					|  |  |  |  |              //       if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
 | 
			
		
	
		
			
				
					|  |  |  |  |              //           failed = true;
 | 
			
		
	
		
			
				
					|  |  |  |  |              //       }
 | 
			
		
	
		
			
				
					|  |  |  |  |              //   }
 | 
			
		
	
		
			
				
					|  |  |  |  |             //}
 | 
			
		
	
		
			
				
					|  |  |  |  |             if(failed){ | 
			
		
	
		
			
				
					|  |  |  |  |                 //check to see if we are at an active mine
 | 
			
		
	
		
			
				
					|  |  |  |  |                 Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc); | 
			
		
	
	
		
			
				
					|  |  |  | 
 |