|  |  | @ -116,6 +116,9 @@ public class StandardMob { | 
			
		
	
		
		
			
				
					
					|  |  |  |             return; |  |  |  |             return; | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         if(!mob.BehaviourType.isAgressive) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return; | 
			
		
	
		
		
			
				
					
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					|  |  |  |         if(mob.BehaviourType.equals(Enum.MobBehaviourType.HamletGuard)){ |  |  |  |         if(mob.BehaviourType.equals(Enum.MobBehaviourType.HamletGuard)){ | 
			
		
	
		
		
			
				
					
					|  |  |  |             return; |  |  |  |             return; | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
	
		
		
			
				
					|  |  | @ -180,6 +183,9 @@ public class StandardMob { | 
			
		
	
		
		
			
				
					
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					|  |  |  |     public static void CheckForMovement(Mob mob){ |  |  |  |     public static void CheckForMovement(Mob mob){ | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         if(!mob.BehaviourType.canRoam) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return; | 
			
		
	
		
		
			
				
					
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					|  |  |  |         if(mob.combatTarget != null){ |  |  |  |         if(mob.combatTarget != null){ | 
			
		
	
		
		
			
				
					
					|  |  |  |             //chase player
 |  |  |  |             //chase player
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					|  |  |  |             if(!CombatUtilities.inRange2D(mob,mob.combatTarget,mob.getRange())) { |  |  |  |             if(!CombatUtilities.inRange2D(mob,mob.combatTarget,mob.getRange())) { | 
			
		
	
	
		
		
			
				
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