@ -5202,33 +5202,12 @@ public class PlayerCharacter extends AbstractCharacter {
				@@ -5202,33 +5202,12 @@ public class PlayerCharacter extends AbstractCharacter {
					 
			
		
	
		
			
				
					                    this . safeZone  =  this . isInSafeZone ( ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                    if ( this . isActive  & &  this . enteredWorld )  {   
			
		
	
		
			
				
					                        if  ( ! this . timestamps . containsKey ( "nextBoxCheck" ) )    
			
		
	
		
			
				
					                            this . timestamps . put ( "nextBoxCheck" ,  System . currentTimeMillis ( )  +  10000 ) ;    
			
		
	
		
			
				
					                       // if (!this.timestamps.containsKey("nextBoxCheck"))
   
			
		
	
		
			
				
					                     //       this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 1000);
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                       // if (!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
   
			
		
	
		
			
				
					                       //     this.isBoxed = checkIfBoxed(this);
   
			
		
	
		
			
				
					                       //     this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
   
			
		
	
		
			
				
					                        //}
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                        if ( this . timestamps . get ( "nextBoxCheck" )  <  System . currentTimeMillis ( ) )  {   
			
		
	
		
			
				
					                        //if(this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
   
			
		
	
		
			
				
					                            updateBoxStatus ( checkIfBoxed ( this ) ) ;   
			
		
	
		
			
				
					                            this . timestamps . put ( "nextBoxCheck" ,  System . currentTimeMillis ( )  +  10000 ) ;   
			
		
	
		
			
				
					                        }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                        //if (this.isBoxed){
   
			
		
	
		
			
				
					                            //if(!this.title.equals(CharacterTitle.PVE)){
   
			
		
	
		
			
				
					                            //    this.title = CharacterTitle.PVE;
   
			
		
	
		
			
				
					                            //    InterestManager.setObjectDirty(this);
   
			
		
	
		
			
				
					                            //    InterestManager.reloadCharacter(this, false);
   
			
		
	
		
			
				
					                            //    this.setDirtyLoad(true);
   
			
		
	
		
			
				
					                            //}
   
			
		
	
		
			
				
					                        //}else {
   
			
		
	
		
			
				
					                        //    if (!this.title.equals(CharacterTitle.NONE)) {
   
			
		
	
		
			
				
					                        //        this.title = CharacterTitle.NONE;
   
			
		
	
		
			
				
					                        //        InterestManager.setObjectDirty(this);
   
			
		
	
		
			
				
					                        //        InterestManager.reloadCharacter(this, false);
   
			
		
	
		
			
				
					                        //        this.setDirtyLoad(true);
   
			
		
	
		
			
				
					                        //    }
   
			
		
	
		
			
				
					                        //    this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 1000);
   
			
		
	
		
			
				
					                        //}
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                        if  ( this . level  <  10  & &  this . enteredWorld )  {