|  |  | @ -23,8 +23,10 @@ import engine.job.JobScheduler; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.jobs.ActivateBaneJob; |  |  |  | import engine.jobs.ActivateBaneJob; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.jobs.BaneDefaultTimeJob; |  |  |  | import engine.jobs.BaneDefaultTimeJob; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.math.Vector3fImmutable; |  |  |  | import engine.math.Vector3fImmutable; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | import engine.net.Dispatch; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.net.DispatchMessage; |  |  |  | import engine.net.DispatchMessage; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.net.client.ClientConnection; |  |  |  | import engine.net.client.ClientConnection; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | import engine.net.client.msg.CityDataMsg; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.net.client.msg.PlaceAssetMsg; |  |  |  | import engine.net.client.msg.PlaceAssetMsg; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.net.client.msg.chat.ChatSystemMsg; |  |  |  | import engine.net.client.msg.chat.ChatSystemMsg; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.server.MBServerStatics; |  |  |  | import engine.server.MBServerStatics; | 
			
		
	
	
		
		
			
				
					|  |  | @ -302,6 +304,15 @@ public final class Bane { | 
			
		
	
		
		
			
				
					
					|  |  |  |         InterestManager.setObjectDirty(baneCommander); |  |  |  |         InterestManager.setObjectDirty(baneCommander); | 
			
		
	
		
		
			
				
					
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					|  |  |  |         baneCommander.updateLocation(); |  |  |  |         baneCommander.updateLocation(); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         //update map for all players online
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					|  |  |  |  |  |  |  |         for (PlayerCharacter playerCharacter : SessionManager.getAllActivePlayerCharacters()) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             CityDataMsg cityDataMsg = new CityDataMsg(SessionManager.getSession(playerCharacter), false); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             cityDataMsg.updateMines(true); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             cityDataMsg.updateCities(true); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             Dispatch dispatch = Dispatch.borrow(playerCharacter, cityDataMsg); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     public static Bane getBane(int cityUUID) { |  |  |  |     public static Bane getBane(int cityUUID) { | 
			
		
	
	
		
		
			
				
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