|  |  | @ -36,6 +36,7 @@ public class CityDataHandler extends AbstractClientMsgHandler { | 
			
		
	
		
		
			
				
					
					|  |  |  |         Session playerSession; |  |  |  |         Session playerSession; | 
			
		
	
		
		
			
				
					
					|  |  |  |         PlayerCharacter playerCharacter; |  |  |  |         PlayerCharacter playerCharacter; | 
			
		
	
		
		
			
				
					
					|  |  |  |         Zone hotZone; |  |  |  |         Zone hotZone; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         Dispatch dispatch; | 
			
		
	
		
		
			
				
					
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					|  |  |  |         playerCharacter = origin.getPlayerCharacter(); |  |  |  |         playerCharacter = origin.getPlayerCharacter(); | 
			
		
	
		
		
			
				
					
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					|  |  | @ -70,17 +71,16 @@ public class CityDataHandler extends AbstractClientMsgHandler { | 
			
		
	
		
		
			
				
					
					|  |  |  |         cityDataMsg.updateMines(updateMine); |  |  |  |         cityDataMsg.updateMines(updateMine); | 
			
		
	
		
		
			
				
					
					|  |  |  |         cityDataMsg.updateCities(updateCity); |  |  |  |         cityDataMsg.updateCities(updateCity); | 
			
		
	
		
		
			
				
					
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					|  |  |  |         Dispatch dispatch = Dispatch.borrow(playerCharacter, cityDataMsg); |  |  |  |         dispatch = Dispatch.borrow(playerCharacter, cityDataMsg); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |         DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |  |  |  |         DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); | 
			
		
	
		
		
			
				
					
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					|  |  |  |         if (playerCharacter.getTimeStamp("hotzoneupdate") <= WorldServer.getLastHZChange()) { |  |  |  |         // If the hotZone has changed then update the client's map accordingly.
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					|  |  |  |             if (hotZone != null) { |  |  |  |         if (playerCharacter.getTimeStamp("hotzoneupdate") <= WorldServer.getLastHZChange() && hotZone != null) { | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                 HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), hotZone.getObjectUUID()); |  |  |  |                 HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), hotZone.getObjectUUID()); | 
			
		
	
		
		
			
				
					
					|  |  |  |                 dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg); |  |  |  |                 dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg); | 
			
		
	
		
		
			
				
					
					|  |  |  |                 DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |  |  |  |                 DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); | 
			
		
	
		
		
			
				
					
					|  |  |  |                 playerCharacter.setTimeStamp("hotzoneupdate", System.currentTimeMillis() - 100); |  |  |  |                 playerCharacter.setTimeStamp("hotzoneupdate", System.currentTimeMillis() - 100); | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         // Serialize the realms for this map
 |  |  |  |         // Serialize the realms for this map
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