|  |  | @ -33,6 +33,7 @@ public class HotzoneManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |         while (newHotzone == null || newHotzone.getObjectUUID() == 931 || newHotzone.getObjectUUID() == 913) |  |  |  |         while (newHotzone == null || newHotzone.getObjectUUID() == 931 || newHotzone.getObjectUUID() == 913) | 
			
		
	
		
		
			
				
					
					|  |  |  |             newHotzone = (Zone) ZoneManager.macroZones.toArray()[random.nextInt(ZoneManager.macroZones.size())]; |  |  |  |             newHotzone = (Zone) ZoneManager.macroZones.toArray()[random.nextInt(ZoneManager.macroZones.size())]; | 
			
		
	
		
		
			
				
					
					|  |  |  |         ZoneManager.setHotZone(newHotzone); |  |  |  |         ZoneManager.setHotZone(newHotzone); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         ZoneManager.hotZone = newHotzone; | 
			
		
	
		
		
			
				
					
					|  |  |  |         int R8UUId = 0; |  |  |  |         int R8UUId = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  |         switch(random.nextInt(5)) { |  |  |  |         switch(random.nextInt(5)) { | 
			
		
	
		
		
			
				
					
					|  |  |  |             case 1: |  |  |  |             case 1: | 
			
		
	
	
		
		
			
				
					|  |  | @ -68,6 +69,7 @@ public class HotzoneManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |         created.BehaviourType = Enum.MobBehaviourType.Aggro; |  |  |  |         created.BehaviourType = Enum.MobBehaviourType.Aggro; | 
			
		
	
		
		
			
				
					
					|  |  |  |         hotzoneMob = created; |  |  |  |         hotzoneMob = created; | 
			
		
	
		
		
			
				
					
					|  |  |  |         GenerateHotzoneEpicLoot(created); |  |  |  |         GenerateHotzoneEpicLoot(created); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         ZoneManager.hotZone = newHotzone; | 
			
		
	
		
		
			
				
					
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					|  |  |  |         for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) { |  |  |  |         for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) { | 
			
		
	
		
		
			
				
					
					|  |  |  |             HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID()); |  |  |  |             HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID()); | 
			
		
	
	
		
		
			
				
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