|  |  | @ -1694,6 +1694,16 @@ public class Mob extends AbstractIntelligenceAgent { | 
			
		
	
		
		
			
				
					
					|  |  |  |             this.defenseRating = (short) this.mobBase.getDefense(); |  |  |  |             this.defenseRating = (short) this.mobBase.getDefense(); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         // calculate defense for equipment
 |  |  |  |         // calculate defense for equipment
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					|  |  |  |  |  |  |  |         if(this.isDropper || Mob.discDroppers.contains(this)){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             this.defenseRating *= 2; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             this.atrHandOne *= 2; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             this.atrHandTwo *= 2; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             this.minDamageHandOne *= 2; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             this.minDamageHandTwo *= 2; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             this.maxDamageHandOne *= 2; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             this.maxDamageHandTwo *= 2; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     public static int GetDefense(int defense, Mob mob){ |  |  |  |     public static int GetDefense(int defense, Mob mob){ | 
			
		
	
	
		
		
			
				
					|  |  | @ -2060,6 +2070,9 @@ public class Mob extends AbstractIntelligenceAgent { | 
			
		
	
		
		
			
				
					
					|  |  |  |         if(this.isDropper){ |  |  |  |         if(this.isDropper){ | 
			
		
	
		
		
			
				
					
					|  |  |  |             this.setLevel((short)65); |  |  |  |             this.setLevel((short)65); | 
			
		
	
		
		
			
				
					
					|  |  |  |             this.setResists(new Resists("Dropper")); |  |  |  |             this.setResists(new Resists("Dropper")); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             this.atrHandOne *= 2; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             this.atrHandTwo *= 2; | 
			
		
	
		
		
			
				
					
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					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         try { |  |  |  |         try { | 
			
		
	
		
		
			
				
					
					|  |  |  |             if (this.equipmentSetID != 0) |  |  |  |             if (this.equipmentSetID != 0) | 
			
		
	
	
		
		
			
				
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