@ -5148,8 +5148,17 @@ public class PlayerCharacter extends AbstractCharacter {
				@@ -5148,8 +5148,17 @@ public class PlayerCharacter extends AbstractCharacter {
					 
			
		
	
		
			
				
					        this . updateMovementState ( ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if ( ! newSystem )  {   
			
		
	
		
			
				
					        //    this.updateLocation();
   
			
		
	
		
			
				
					        //    this.updateMovementState();
   
			
		
	
		
			
				
					            if ( ! this . timestamps . containsKey ( "SetDirty" ) ) {   
			
		
	
		
			
				
					                this . timestamps . put ( "SetDirty" ,  System . currentTimeMillis ( ) ) ;   
			
		
	
		
			
				
					            } else  if  ( this . timestamps . get ( "SetDirty" )  +  5000L  <  System . currentTimeMillis ( ) )  {   
			
		
	
		
			
				
					                LoadCharacterMsg  lcm  =  new  LoadCharacterMsg ( this ,  PlayerCharacter . hideNonAscii ( ) ) ;   
			
		
	
		
			
				
					                if  ( lcm  ! =  null )  {   
			
		
	
		
			
				
					                    //Dispatch dispatch = Dispatch.borrow(this, lcm);
   
			
		
	
		
			
				
					                    //DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
   
			
		
	
		
			
				
					                    DispatchMessage . dispatchMsgToInterestArea ( this , lcm , DispatchChannel . PRIMARY , MBServerStatics . CHARACTER_LOAD_RANGE , true , false ) ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					                this . timestamps . put ( "SetDirty" ,  System . currentTimeMillis ( ) ) ;   
			
		
	
		
			
				
					            }   
			
		
	
		
			
				
					            return ;   
			
		
	
		
			
				
					        }