|  |  | @ -5833,10 +5833,6 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |             while (!workedHealth || !workedMana || !workedStamina) { |  |  |  |             while (!workedHealth || !workedMana || !workedStamina) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 if (!this.isAlive() || !this.isActive()) |  |  |  |                 if (!this.isAlive() || !this.isActive()) | 
			
		
	
		
		
			
				
					
					|  |  |  |                     return; |  |  |  |                     return; | 
			
		
	
		
		
			
				
					
					|  |  |  |                 if(this.isCasting){ |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                     manaRegen = 0; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                     workedMana = true; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                 if (!workedHealth) { |  |  |  |                 if (!workedHealth) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                     old = this.health.get(); |  |  |  |                     old = this.health.get(); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     mod = old + healthRegen; |  |  |  |                     mod = old + healthRegen; | 
			
		
	
	
		
		
			
				
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