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					@ -657,7 +657,7 @@ public class MobAI {
				@@ -657,7 +657,7 @@ public class MobAI {
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					            for (Entry playerEntry : loadedPlayers.entrySet()) { | 
				
			
			
		
	
		
			
				
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					                int playerID = (int) playerEntry.getKey(); | 
				
			
			
		
	
		
			
				
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					                PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID); | 
				
			
			
		
	
		
			
				
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					                PlayerCharacter loadedPlayer = PlayerCharacter.getPlayerCharacter(playerID); | 
				
			
			
		
	
		
			
				
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					                //Player is null, let's remove them from the list.
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					@ -1105,7 +1105,7 @@ public class MobAI {
				@@ -1105,7 +1105,7 @@ public class MobAI {
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					            for (Entry playerEntry : loadedPlayers.entrySet()) { | 
				
			
			
		
	
		
			
				
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					                int playerID = (int) playerEntry.getKey(); | 
				
			
			
		
	
		
			
				
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					                PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID); | 
				
			
			
		
	
		
			
				
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					                PlayerCharacter loadedPlayer = PlayerCharacter.getPlayerCharacter(playerID); | 
				
			
			
		
	
		
			
				
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					                //Player is null, let's remove them from the list.
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					@ -1280,7 +1280,7 @@ public class MobAI {
				@@ -1280,7 +1280,7 @@ public class MobAI {
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					            for (Entry playerEntry : mob.playerAgroMap.entrySet()) { | 
				
			
			
		
	
		
			
				
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					                PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey()); | 
				
			
			
		
	
		
			
				
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					                PlayerCharacter potentialTarget = PlayerCharacter.getPlayerCharacter((int) playerEntry.getKey()); | 
				
			
			
		
	
		
			
				
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					                if (potentialTarget.equals(mob.getCombatTarget())) | 
				
			
			
		
	
		
			
				
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					                    continue; | 
				
			
			
		
	
	
		
			
				
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