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					@ -11,7 +11,6 @@ package engine.devcmd.cmds;
				@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
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					import engine.Enum.BuildingGroup; | 
				
			
			
		
	
		
			
				
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					import engine.Enum.DbObjectType; | 
				
			
			
		
	
		
			
				
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					import engine.Enum.GameObjectType; | 
				
			
			
		
	
		
			
				
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					import engine.InterestManagement.WorldGrid; | 
				
			
			
		
	
		
			
				
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					import engine.devcmd.AbstractDevCmd; | 
				
			
			
		
	
		
			
				
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					import engine.gameManager.BuildingManager; | 
				
			
			
		
	
	
		
			
				
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					@ -138,54 +137,16 @@ public class RemoveObjectCmd extends AbstractDevCmd {
				@@ -138,54 +137,16 @@ public class RemoveObjectCmd extends AbstractDevCmd {
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					            Warehouse.warehouseByBuildingUUID.remove(building.getObjectUUID()); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        //remove cached shrines.
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					        if ((building.getBlueprintUUID() != 0) | 
				
			
			
		
	
		
			
				
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					                && (building.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE)) | 
				
			
			
		
	
		
			
				
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					            Shrine.RemoveShrineFromCacheByBuilding(building); | 
				
			
			
		
	
		
			
				
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					        for (AbstractCharacter ac : building.getHirelings().keySet()) { | 
				
			
			
		
	
		
			
				
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					            NPC npc = null; | 
				
			
			
		
	
		
			
				
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					            Mob mobA = null; | 
				
			
			
		
	
		
			
				
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					            if (ac.getObjectType() == GameObjectType.NPC) | 
				
			
			
		
	
		
			
				
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					                npc = (NPC) ac; | 
				
			
			
		
	
		
			
				
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					            else if (ac.getObjectType() == GameObjectType.Mob) | 
				
			
			
		
	
		
			
				
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					                mobA = (Mob) ac; | 
				
			
			
		
	
		
			
				
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					            if (npc != null) { | 
				
			
			
		
	
		
			
				
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					                for (Integer minionUUID : npc.minions) { | 
				
			
			
		
	
		
			
				
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					                    Mob minionMob = Mob.getMob(minionUUID); | 
				
			
			
		
	
		
			
				
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					                    WorldGrid.RemoveWorldObject(minionMob); | 
				
			
			
		
	
		
			
				
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					                    WorldGrid.removeObject(minionMob, pc); | 
				
			
			
		
	
		
			
				
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					                    if (minionMob.getParentZone() != null) | 
				
			
			
		
	
		
			
				
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					                        minionMob.getParentZone().zoneMobSet.remove(minionMob); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                DbManager.NPCQueries.DELETE_NPC(npc); | 
				
			
			
		
	
		
			
				
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					                DbManager.removeFromCache(npc); | 
				
			
			
		
	
		
			
				
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					                WorldGrid.RemoveWorldObject(npc); | 
				
			
			
		
	
		
			
				
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					                WorldGrid.removeObject(npc, pc); | 
				
			
			
		
	
		
			
				
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					            } else if (mobA != null) { | 
				
			
			
		
	
		
			
				
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					                for (Integer minionUUID : mobA.minions) { | 
				
			
			
		
	
		
			
				
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					                    Mob minionMob = Mob.getMob(minionUUID); | 
				
			
			
		
	
		
			
				
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					                    WorldGrid.RemoveWorldObject(minionMob); | 
				
			
			
		
	
		
			
				
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					                    WorldGrid.removeObject(minionMob, pc); | 
				
			
			
		
	
		
			
				
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					                    if (minionMob.getParentZone() != null) | 
				
			
			
		
	
		
			
				
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					                        minionMob.getParentZone().zoneMobSet.remove(minionMob); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                DbManager.MobQueries.DELETE_MOB(mobA); | 
				
			
			
		
	
		
			
				
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					                DbManager.removeFromCache(mobA); | 
				
			
			
		
	
		
			
				
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					                WorldGrid.RemoveWorldObject(mobA); | 
				
			
			
		
	
		
			
				
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					                WorldGrid.removeObject(mobA, pc); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        // Remove hirelings for this building
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					        for (AbstractCharacter abstractCharacter : building.getHirelings().keySet()) | 
				
			
			
		
	
		
			
				
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					            BuildingManager.removeHireling(building, abstractCharacter); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        Zone zone = building.getParentZone(); | 
				
			
			
		
	
		
			
				
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					        DbManager.BuildingQueries.DELETE_FROM_DATABASE(building); | 
				
			
			
		
	
		
			
				
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					        DbManager.removeFromCache(building); | 
				
			
			
		
	
	
		
			
				
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