|  |  |  | @ -457,7 +457,7 @@ public class PlayerCombatStats {@@ -457,7 +457,7 @@ public class PlayerCombatStats { | 
			
		
	
		
			
				
					|  |  |  |  |         float specialDex = this.owner.statDexBase; | 
			
		
	
		
			
				
					|  |  |  |  |         specialDex += this.owner.bonuses.getFloat(Enum.ModType.Attr, Enum.SourceType.Dexterity); | 
			
		
	
		
			
				
					|  |  |  |  |         float baseDMG = 1; | 
			
		
	
		
			
				
					|  |  |  |  |         float primaryStat = specialDex;//getDexAfterPenalty(this.owner);
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					|  |  |  |  |         float primaryStat = specialDex; | 
			
		
	
		
			
				
					|  |  |  |  |         float secondaryStat = this.owner.statStrCurrent; | 
			
		
	
		
			
				
					|  |  |  |  |         double weaponSkill = 5; | 
			
		
	
		
			
				
					|  |  |  |  |         double weaponMastery = 5; | 
			
		
	
	
		
			
				
					|  |  |  | @ -476,8 +476,10 @@ public class PlayerCombatStats {@@ -476,8 +476,10 @@ public class PlayerCombatStats { | 
			
		
	
		
			
				
					|  |  |  |  |             skill = weapon.getItemBase().getSkillRequired(); | 
			
		
	
		
			
				
					|  |  |  |  |             mastery = weapon.getItemBase().getMastery(); | 
			
		
	
		
			
				
					|  |  |  |  |             if (weapon.getItemBase().isStrBased()) { | 
			
		
	
		
			
				
					|  |  |  |  |                 //primaryStat = this.owner.statStrCurrent;
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					|  |  |  |  |                 //secondaryStat = specialDex;//getDexAfterPenalty(this.owner);
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					|  |  |  |  |                 primaryStat = this.owner.statStrCurrent; | 
			
		
	
		
			
				
					|  |  |  |  |                 secondaryStat = specialDex;//getDexAfterPenalty(this.owner);
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					|  |  |  |  |                 secondaryStat = this.owner.statDexCurrent; | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |             for(Effect eff : weapon.effects.values()){ | 
			
		
	
		
			
				
					|  |  |  |  |                 for(AbstractEffectModifier mod : eff.getEffectModifiers()){ | 
			
		
	
	
		
			
				
					|  |  |  | @ -493,7 +495,7 @@ public class PlayerCombatStats {@@ -493,7 +495,7 @@ public class PlayerCombatStats { | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
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					|  |  |  |  |         if (this.owner.skills.containsKey(mastery)) { | 
			
		
	
		
			
				
					|  |  |  |  |             weaponMastery = this.owner.skills.get(weaponMastery).getModifiedAmount(); | 
			
		
	
		
			
				
					|  |  |  |  |             weaponMastery = this.owner.skills.get(mastery).getModifiedAmount(); | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
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					|  |  |  |  |         double minDMG = baseDMG * ( | 
			
		
	
	
		
			
				
					|  |  |  | @ -544,7 +546,7 @@ public class PlayerCombatStats {@@ -544,7 +546,7 @@ public class PlayerCombatStats { | 
			
		
	
		
			
				
					|  |  |  |  |             weapon = this.owner.charItemManager.getEquipped(2); | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
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					|  |  |  |  |         int extraDamage = 0; | 
			
		
	
		
			
				
					|  |  |  |  |         int extraDamage = 3; | 
			
		
	
		
			
				
					|  |  |  |  |         String skill = "Unarmed Combat"; | 
			
		
	
		
			
				
					|  |  |  |  |         String mastery = "Unarmed Combat Mastery"; | 
			
		
	
		
			
				
					|  |  |  |  |         if (weapon != null) { | 
			
		
	
	
		
			
				
					|  |  |  | @ -554,7 +556,7 @@ public class PlayerCombatStats {@@ -554,7 +556,7 @@ public class PlayerCombatStats { | 
			
		
	
		
			
				
					|  |  |  |  |             if (weapon.getItemBase().isStrBased()) { | 
			
		
	
		
			
				
					|  |  |  |  |                 primaryStat = this.owner.statStrCurrent; | 
			
		
	
		
			
				
					|  |  |  |  |                 secondaryStat = this.owner.statDexCurrent; | 
			
		
	
		
			
				
					|  |  |  |  |                 extraDamage = 3; | 
			
		
	
		
			
				
					|  |  |  |  |                 //extraDamage = 3;
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					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |             for(Effect eff : weapon.effects.values()){ | 
			
		
	
		
			
				
					|  |  |  |  |                 for(AbstractEffectModifier mod : eff.getEffectModifiers()){ | 
			
		
	
	
		
			
				
					|  |  |  | @ -729,20 +731,23 @@ public class PlayerCombatStats {@@ -729,20 +731,23 @@ public class PlayerCombatStats { | 
			
		
	
		
			
				
					|  |  |  |  |         float armorSkill = 0.0f; | 
			
		
	
		
			
				
					|  |  |  |  |         float armorDefense = 0.0f; | 
			
		
	
		
			
				
					|  |  |  |  |         ArrayList<String> armorsUsed = new ArrayList<>(); | 
			
		
	
		
			
				
					|  |  |  |  |         int itemdef = 0; | 
			
		
	
		
			
				
					|  |  |  |  |         for(Item equipped : this.owner.charItemManager.getEquipped().values()){ | 
			
		
	
		
			
				
					|  |  |  |  |             ItemBase ib = equipped.getItemBase(); | 
			
		
	
		
			
				
					|  |  |  |  |             if(ib.isHeavyArmor() || ib.isMediumArmor() || ib.isLightArmor() || ib.isClothArmor()){ | 
			
		
	
		
			
				
					|  |  |  |  |                 armorDefense += ib.getDefense(); | 
			
		
	
		
			
				
					|  |  |  |  |                 itemdef = ib.getDefense(); | 
			
		
	
		
			
				
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					|  |  |  |  |                 for(Effect eff : equipped.effects.values()){ | 
			
		
	
		
			
				
					|  |  |  |  |                     for(AbstractEffectModifier mod : eff.getEffectModifiers()){ | 
			
		
	
		
			
				
					|  |  |  |  |                         if(mod.modType.equals(Enum.ModType.DR)){ | 
			
		
	
		
			
				
					|  |  |  |  |                             armorDefense += mod.minMod + (mod.getRamp() * eff.getTrains()); | 
			
		
	
		
			
				
					|  |  |  |  |                             itemdef += mod.minMod + (mod.getRamp() * eff.getTrains()); | 
			
		
	
		
			
				
					|  |  |  |  |                         } | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |                 if(!ib.isClothArmor() && !armorsUsed.contains(ib.getSkillRequired())) { | 
			
		
	
		
			
				
					|  |  |  |  |                     armorsUsed.add(ib.getSkillRequired()); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |                 armorDefense += itemdef; | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         for(String armorUsed : armorsUsed){ | 
			
		
	
	
		
			
				
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