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					@ -1037,7 +1037,7 @@ public class CharacterSkill extends AbstractGameObject { | 
				
			
			
		
	
		
		
			
				
					
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					        float bonus = 0f; | 
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					        float bonus = 0f; | 
				
			
			
		
	
		
		
			
				
					
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					        //TODO SKILLS RUNES
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					        //TODO SKILLS RUNES
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					        if (CharacterSkill.GetOwner(this).getBonuses() != null) { | 
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					        if (CharacterSkill.GetOwner(this) != null && CharacterSkill.GetOwner(this).getBonuses() != null) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					            //Get bonuses from runes
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					            //Get bonuses from runes
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					            bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType); | 
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					            bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType); | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
	
		
		
			
				
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					@ -1079,7 +1079,7 @@ public class CharacterSkill extends AbstractGameObject { | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        //Get any rune bonus
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					        //Get any rune bonus
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					        float bonus = 0f; | 
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					        float bonus = 0f; | 
				
			
			
		
	
		
		
			
				
					
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					        if (CharacterSkill.GetOwner(this).getBonuses() != null) { | 
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					        if (CharacterSkill.GetOwner(this) != null && CharacterSkill.GetOwner(this).getBonuses() != null) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					            //Get bonuses from runes
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					            //Get bonuses from runes
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					            bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType); | 
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					            bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType); | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
	
		
		
			
				
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