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					@ -229,12 +229,11 @@ public class HeightMap {
				@@ -229,12 +229,11 @@ public class HeightMap {
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					        // Interpolate height for this position using pixel array.
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					        float interpolatedTerrainHeight = heightMapZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc); | 
				
			
			
		
	
		
			
				
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					        worldHeight = interpolatedTerrainHeight + heightMapZone.worldAltitude; | 
				
			
			
		
	
		
			
				
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					        // Heightmap blending is based on distance to edge of zone.
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					        if (Bounds.collide(worldLoc, heightMapZone.maxBlend) == true) | 
				
			
			
		
	
		
			
				
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					            return worldHeight; | 
				
			
			
		
	
		
			
				
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					            return interpolatedTerrainHeight + heightMapZone.worldAltitude; | 
				
			
			
		
	
		
			
				
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					        // We will need the parent height if we got this far into the method
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