|  |  |  | @ -112,8 +112,8 @@ public class Zone extends AbstractGameObject {@@ -112,8 +112,8 @@ public class Zone extends AbstractGameObject { | 
			
		
	
		
			
				
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					|  |  |  |  |         if (zone.playerCityID > 0) { | 
			
		
	
		
			
				
					|  |  |  |  |             writer.put((byte) 1); // Player City - True
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					|  |  |  |  |             writer.putFloat(Enum.CityBoundsType.ZONE.extents + 128); | 
			
		
	
		
			
				
					|  |  |  |  |             writer.putFloat(Enum.CityBoundsType.ZONE.extents + 128); | 
			
		
	
		
			
				
					|  |  |  |  |             writer.putFloat(Enum.CityBoundsType.GRID.extents + 128); | 
			
		
	
		
			
				
					|  |  |  |  |             writer.putFloat(Enum.CityBoundsType.GRID.extents + 128); | 
			
		
	
		
			
				
					|  |  |  |  |         } else | 
			
		
	
		
			
				
					|  |  |  |  |             writer.put((byte) 0); // Player City - False
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