|  |  | @ -4432,7 +4432,7 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |             //set parry if fighter or thief and no invalid weapon found
 |  |  |  |             //set parry if fighter or thief and no invalid weapon found
 | 
			
		
	
		
		
			
				
					
					|  |  |  |             this.bonuses.setBool(ModType.Parry, SourceType.None, false); |  |  |  |             this.bonuses.setBool(ModType.Parry, SourceType.None, false); | 
			
		
	
		
		
			
				
					
					|  |  |  |             if ((this.baseClass != null && this.baseClass.getObjectUUID() == 2500) |  |  |  |             if ((this.baseClass != null && this.baseClass.getObjectUUID() == 2500) | 
			
		
	
		
		
			
				
					
					|  |  |  |                     || (this.promotionClass != null && this.promotionClass.getObjectUUID() == 2520)) |  |  |  |                     || (this.promotionClass != null && this.promotionClass.getObjectUUID() == 2520) || this.getRaceID() == 1999) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                 if (wbMain == null || wbMain.getRange() < MBServerStatics.RANGED_WEAPON_RANGE) |  |  |  |                 if (wbMain == null || wbMain.getRange() < MBServerStatics.RANGED_WEAPON_RANGE) | 
			
		
	
		
		
			
				
					
					|  |  |  |                     if (wbOff == null || wbOff.getRange() < MBServerStatics.RANGED_WEAPON_RANGE) |  |  |  |                     if (wbOff == null || wbOff.getRange() < MBServerStatics.RANGED_WEAPON_RANGE) | 
			
		
	
		
		
			
				
					
					|  |  |  |                         this.bonuses.setBool(ModType.Parry, SourceType.None, true); |  |  |  |                         this.bonuses.setBool(ModType.Parry, SourceType.None, true); | 
			
		
	
	
		
		
			
				
					|  |  | @ -4704,7 +4704,7 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |         ModType modType = ModType.GetModType(type); |  |  |  |         ModType modType = ModType.GetModType(type); | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         // must be allowed to use this passive
 |  |  |  |         // must be allowed to use this passive
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (!this.bonuses.getBool(modType, SourceType.None) && (this.getRaceID() != 1999 && !modType.equals(ModType.Parry))) |  |  |  |         if (!this.bonuses.getBool(modType, SourceType.None)) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             return 0f; |  |  |  |             return 0f; | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         // must not be stunned
 |  |  |  |         // must not be stunned
 | 
			
		
	
	
		
		
			
				
					|  |  | 
 |