forked from MagicBane/Server
				
			
				 3 changed files with 168 additions and 1 deletions
			
			
		| @ -0,0 +1,99 @@@@ -0,0 +1,99 @@ | ||||
| package engine.gameManager; | ||||
| 
 | ||||
| import engine.math.Vector3fImmutable; | ||||
| import engine.objects.Arena; | ||||
| import engine.objects.PlayerCharacter; | ||||
| import engine.objects.Regions; | ||||
| import engine.objects.Zone; | ||||
| import org.pmw.tinylog.Logger; | ||||
| 
 | ||||
| import java.util.ArrayList; | ||||
| import java.util.Iterator; | ||||
| import java.util.List; | ||||
| import java.util.concurrent.ThreadLocalRandom; | ||||
| 
 | ||||
| public class ArenaManager { | ||||
|     private static final List<Arena> activeArenas = new ArrayList<>(); | ||||
|     private static final List<PlayerCharacter> playerQueue = new ArrayList<>(); | ||||
| 
 | ||||
|     public static void pulseArenas() { | ||||
|         Iterator<Arena> iterator = activeArenas.iterator(); | ||||
| 
 | ||||
|         while (iterator.hasNext()) { | ||||
|             Arena arena = iterator.next(); | ||||
|             if (arena.checkToComplete()) { | ||||
|                 iterator.remove(); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         while (playerQueue.size() > 1) { | ||||
|             createArena(); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static void joinQueue(PlayerCharacter player) { | ||||
|         if (!playerQueue.contains(player)) { | ||||
|             playerQueue.add(player); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static void leaveQueue(PlayerCharacter player) { | ||||
|         playerQueue.remove(player); | ||||
|     } | ||||
| 
 | ||||
|     private static void createArena() { | ||||
|         if (playerQueue.size() > 1) { | ||||
|             Arena newArena = new Arena(); | ||||
| 
 | ||||
|             //decide an arena location
 | ||||
|             newArena.loc = selectRandomArenaLocation(); | ||||
| 
 | ||||
|             // Assign players to the arena
 | ||||
|             newArena.player1 = playerQueue.remove(0); | ||||
|             newArena.player2 = playerQueue.remove(0); | ||||
| 
 | ||||
|             // Teleport players to the arena location
 | ||||
|             MovementManager.translocate(newArena.player1, newArena.loc, Regions.GetRegionForTeleport(newArena.loc)); | ||||
|             MovementManager.translocate(newArena.player2, newArena.loc, Regions.GetRegionForTeleport(newArena.loc)); | ||||
| 
 | ||||
|             // Add the new arena to the active arenas list
 | ||||
|             activeArenas.add(newArena); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static void endArena(Arena arena, PlayerCharacter winner, PlayerCharacter loser, String condition) { | ||||
|         if (winner != null && loser != null) { | ||||
|             Logger.info("[ARENA] The fight between {} and {} is concluded. Victor: {}", | ||||
|                     arena.player1.getName(), arena.player2.getName(), winner.getName()); | ||||
|         } else { | ||||
|             Logger.info("[ARENA] The fight between {} and {} is concluded. No Winner Declared.", | ||||
|                     arena.player1.getName(), arena.player2.getName()); | ||||
|         } | ||||
| 
 | ||||
|         activeArenas.remove(arena); | ||||
|     } | ||||
| 
 | ||||
|     public static Vector3fImmutable selectRandomArenaLocation() { | ||||
|         boolean locSet = false; | ||||
|         Vector3fImmutable loc = Vector3fImmutable.ZERO; | ||||
| 
 | ||||
|         while (!locSet) { | ||||
|             try { | ||||
|                 // Generate random X and Z coordinates within the range [10,000, 90,000]
 | ||||
|                 float x = ThreadLocalRandom.current().nextInt(10000, 90000); | ||||
|                 float z = ThreadLocalRandom.current().nextInt(-10000, -90000); | ||||
|                 float y = 0; // Y coordinate is always 0
 | ||||
| 
 | ||||
|                 loc = new Vector3fImmutable(x, y, z); | ||||
|                 Zone zone = ZoneManager.findSmallestZone(loc); | ||||
|                 if (zone.isContinent() && !ZoneManager.getSeaFloor().equals(zone)) { | ||||
|                     locSet = true; | ||||
|                 } | ||||
|             }catch(Exception e){ | ||||
| 
 | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         return loc; | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,68 @@@@ -0,0 +1,68 @@ | ||||
| package engine.objects; | ||||
| 
 | ||||
| import engine.InterestManagement.WorldGrid; | ||||
| import engine.gameManager.ArenaManager; | ||||
| import engine.gameManager.MovementManager; | ||||
| import engine.math.Vector3fImmutable; | ||||
| import engine.server.MBServerStatics; | ||||
| 
 | ||||
| import java.util.HashSet; | ||||
| 
 | ||||
| public class Arena { | ||||
|     public PlayerCharacter player1; | ||||
|     public PlayerCharacter player2; | ||||
|     public Long startTime; | ||||
|     public Vector3fImmutable loc; | ||||
| 
 | ||||
|     public Arena(){ | ||||
| 
 | ||||
|     } | ||||
|     public Boolean disqualify() { | ||||
|         HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(this.loc, 250f, MBServerStatics.MASK_PLAYER); | ||||
| 
 | ||||
|         //boot out all non competitors
 | ||||
|         for(AbstractWorldObject obj : inRange){ | ||||
|             if(obj.equals(this.player1)) | ||||
|                 continue; | ||||
| 
 | ||||
|             if(obj.equals(this.player2)) | ||||
|                 continue; | ||||
| 
 | ||||
|             PlayerCharacter intruder = (PlayerCharacter)obj; | ||||
|             MovementManager.translocate(intruder,new Vector3fImmutable(88853,32,45079),Regions.GetRegionForTeleport(new Vector3fImmutable(88853,32,45079))); | ||||
|         } | ||||
| 
 | ||||
|         if (!inRange.contains(this.player1) && inRange.contains(this.player2)) { | ||||
|             ArenaManager.endArena(this,this.player2,this.player1,"Player Has Left Arena"); | ||||
|             return true; | ||||
|         } else if (!inRange.contains(this.player2) && inRange.contains(this.player1)) { | ||||
|             ArenaManager.endArena(this,this.player1,this.player2,"Player Has Left Arena"); | ||||
|             return true; | ||||
|         }else if (!inRange.contains(this.player2) && !inRange.contains(this.player1)) { | ||||
|             ArenaManager.endArena(this,null,null,"Both Parties Have Left The Arena"); | ||||
|             return true; | ||||
|         } | ||||
|         return false; | ||||
|     } | ||||
| 
 | ||||
|     public Boolean checkToComplete(){ | ||||
| 
 | ||||
|         if(this.disqualify()) | ||||
|             return true; | ||||
| 
 | ||||
|         if(!this.player1.isAlive() && this.player2.isAlive()){ | ||||
|             ArenaManager.endArena(this,this.player2,this.player1,"Player Has Died"); | ||||
|             return true; | ||||
|         } else if(this.player1.isAlive() && !this.player2.isAlive()){ | ||||
|             ArenaManager.endArena(this,this.player1,this.player2,"Player Has Died"); | ||||
|             return true; | ||||
|         } else if(!this.player1.isAlive() && !this.player2.isAlive()){ | ||||
|             ArenaManager.endArena(this,null,null,"Both Players Have Died"); | ||||
|             return true; | ||||
|         } else if(this.startTime + 300000 > System.currentTimeMillis()){ | ||||
|             ArenaManager.endArena(this,null,null,"Time Has Elapsed"); | ||||
|             return true; | ||||
|         } | ||||
|         return false; | ||||
|     } | ||||
| } | ||||
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