|  |  | @ -591,6 +591,9 @@ public class Mob extends AbstractIntelligenceAgent { | 
			
		
	
		
		
			
				
					
					|  |  |  |             createLock.writeLock().unlock(); |  |  |  |             createLock.writeLock().unlock(); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         parent.zoneMobSet.add(mob); |  |  |  |         parent.zoneMobSet.add(mob); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         mob.level = level; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         mob.healthMax = mob.getMobBase().getHealthMax() * (mob.level * 0.5f); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         mob.health.set(mob.healthMax); | 
			
		
	
		
		
			
				
					
					|  |  |  |         return mob; |  |  |  |         return mob; | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  | @ -1952,12 +1955,14 @@ public class Mob extends AbstractIntelligenceAgent { | 
			
		
	
		
		
			
				
					
					|  |  |  |             this.equip = new HashMap<>(0); |  |  |  |             this.equip = new HashMap<>(0); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         // Combine mobbase and mob aggro arrays into one bitvector
 |  |  |  |         // Combine mobbase and mob aggro arrays into one bitvector
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					|  |  |  |         if (this.getMobBase().notEnemy.size() > 0) |  |  |  |         //skip for pets
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					|  |  |  |             this.notEnemy.addAll(this.getMobBase().notEnemy); |  |  |  |         if(this.isPet() == false && this.isSummonedPet() == false && this.isNecroPet() == false) { | 
			
				
				
			
		
	
		
		
			
				
					
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 |  |  |  |             if (this.getMobBase().notEnemy.size() > 0) | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         if (this.getMobBase().enemy.size() > 0) |  |  |  |                 this.notEnemy.addAll(this.getMobBase().notEnemy); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |             this.enemy.addAll(this.getMobBase().enemy); |  |  |  |  | 
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |             if (this.getMobBase().enemy.size() > 0) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 this.enemy.addAll(this.getMobBase().enemy); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         try { |  |  |  |         try { | 
			
		
	
		
		
			
				
					
					|  |  |  |             NPCManager.applyRuneSetEffects(this); |  |  |  |             NPCManager.applyRuneSetEffects(this); | 
			
		
	
		
		
			
				
					
					|  |  |  |             recalculateStats(); |  |  |  |             recalculateStats(); | 
			
		
	
	
		
		
			
				
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