|  |  | @ -4861,6 +4861,9 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |             try { |  |  |  |             try { | 
			
		
	
		
		
			
				
					
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					|  |  |  |                 if (!this.isAlive()) { |  |  |  |                 if (!this.isAlive()) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                     if(!this.timestamps.containsKey("DeathTime")){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                         this.timestamps.put("DeathTime",System.currentTimeMillis()); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                     } | 
			
		
	
		
		
			
				
					
					|  |  |  |                     if((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000) |  |  |  |                     if((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000) | 
			
		
	
		
		
			
				
					
					|  |  |  |                         forceRespawn(this); |  |  |  |                         forceRespawn(this); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     return; |  |  |  |                     return; | 
			
		
	
	
		
		
			
				
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