|  |  | @ -1110,6 +1110,7 @@ public class CharacterItemManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 // Reset value
 |  |  |  |                 // Reset value
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					|  |  |  |                 purchasedItem.value = (int) (purchasedItem.template.item_value * (purchasedItem.combat_health_current / purchasedItem.template.combat_health_full)); |  |  |  |                 purchasedItem.value = (int) (purchasedItem.template.item_value * (purchasedItem.combat_health_current / purchasedItem.template.combat_health_full)); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 purchasedItem.magicValue = purchasedItem.template.item_value + purchasedItem.calcMagicValue(); | 
			
		
	
		
		
			
				
					
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					|  |  |  |                 // db transfer successfully, remove from this character
 |  |  |  |                 // db transfer successfully, remove from this character
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					|  |  |  |                 // skip this check if this is a mobLoot item (which is not in any inventory)
 |  |  |  |                 // skip this check if this is a mobLoot item (which is not in any inventory)
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