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					@ -60,6 +60,10 @@ public class Zone extends AbstractGameObject { | 
				
			
			
		
	
		
		
			
				
					
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					    private float seaLevel = 0f; | 
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					    private float seaLevel = 0f; | 
				
			
			
		
	
		
		
			
				
					
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					    public static final Set<Mob> respawnQue = Collections.newSetFromMap(new ConcurrentHashMap<>()); | 
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					    public static final Set<Mob> respawnQue = Collections.newSetFromMap(new ConcurrentHashMap<>()); | 
				
			
			
		
	
		
		
			
				
					
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					    public static long lastRespawn = 0; | 
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					    public static long lastRespawn = 0; | 
				
			
			
		
	
		
		
			
				
					
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					    public Bounds minBlend; | 
				
			
			
		
	
		
		
			
				
					
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					    public Bounds maxBlend; | 
				
			
			
		
	
		
		
			
				
					
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					    /** | 
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					    /** | 
				
			
			
		
	
		
		
			
				
					
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					     * ResultSet Constructor | 
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					     * ResultSet Constructor | 
				
			
			
		
	
		
		
			
				
					
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					     */ | 
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					     */ | 
				
			
			
		
	
	
		
		
			
				
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					@ -162,9 +166,6 @@ public class Zone extends AbstractGameObject { | 
				
			
			
		
	
		
		
			
				
					
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					     */ | 
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					     */ | 
				
			
			
		
	
		
		
			
				
					
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					    public void setBounds() { | 
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					    public void setBounds() { | 
				
			
			
		
	
		
		
			
				
					
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					        float halfExtentX; | 
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					        float halfExtentY; | 
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					        // Set initial bounds object
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					        // Set initial bounds object
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					        this.bounds = Bounds.borrow(); | 
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					        this.bounds = Bounds.borrow(); | 
				
			
			
		
	
	
		
		
			
				
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					@ -185,6 +186,16 @@ public class Zone extends AbstractGameObject { | 
				
			
			
		
	
		
		
			
				
					
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					        else | 
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					        else | 
				
			
			
		
	
		
		
			
				
					
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					            bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents), 0.0f); | 
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					            bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents), 0.0f); | 
				
			
			
		
	
		
		
			
				
					
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					        HeightMap heightMap = this.getHeightMap(); | 
				
			
			
		
	
		
		
			
				
					
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					        // Set heightmap blending bounds
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					        if (heightMap != null) { | 
				
			
			
		
	
		
		
			
				
					
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					            this.minBlend = Bounds.borrow(); | 
				
			
			
		
	
		
		
			
				
					
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					            this.maxBlend.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents).subtract(heightMap.zone_maxBlend, heightMap.zone_maxBlend), 0.0f); | 
				
			
			
		
	
		
		
			
				
					
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					            this.maxBlend.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents).subtract(heightMap.zone_minBlend, heightMap.zone_minBlend), 0.0f); | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public int getPlayerCityUUID() { | 
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					    public int getPlayerCityUUID() { | 
				
			
			
		
	
	
		
		
			
				
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