|  |  | @ -4844,8 +4844,7 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 if (!this.isAlive() && this.isEnteredWorld()) { |  |  |  |                 if (!this.isAlive() && this.isEnteredWorld()) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                     if(!this.timestamps.containsKey("DeathTime")){ |  |  |  |                     if(!this.timestamps.containsKey("DeathTime")){ | 
			
		
	
		
		
			
				
					
					|  |  |  |                         this.timestamps.put("DeathTime",System.currentTimeMillis()); |  |  |  |                         this.timestamps.put("DeathTime",System.currentTimeMillis()); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     }else if((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000) | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                     if((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000) |  |  |  |  | 
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                         forceRespawn(this); |  |  |  |                         forceRespawn(this); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     return; |  |  |  |                     return; | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
	
		
		
			
				
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