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					@ -1318,10 +1318,18 @@ public enum CombatManager {
				@@ -1318,10 +1318,18 @@ public enum CombatManager {
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					            //handle minion informing his captain of an attack
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					            if (attackedMobile.agentType.equals(AIAgentType.GUARDMINION) && attackedMobile.guardCaptain != null && attackedMobile.guardCaptain.isAlive()) | 
				
			
			
		
	
		
			
				
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					            if (attackedMobile.agentType.equals(AIAgentType.GUARDMINION) && attackedMobile.guardCaptain != null && attackedMobile.guardCaptain.isAlive()) { | 
				
			
			
		
	
		
			
				
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					                if (attackedMobile.guardCaptain.combatTarget == null) | 
				
			
			
		
	
		
			
				
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					                    attackedMobile.guardCaptain.setCombatTarget(attacker); | 
				
			
			
		
	
		
			
				
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					                // Add to city outlaw list
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					                if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter)) | 
				
			
			
		
	
		
			
				
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					                    attackedMobile.guardedCity.cityOutlaws.add(attacker.getObjectUUID()); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            // Mobile already has a target; don't switch.
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					            if (attackedMobile.getCombatTarget() != null && !attackedMobile.isSiege()) | 
				
			
			
		
	
	
		
			
				
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