|  |  |  | @ -12,10 +12,7 @@ package engine.workthreads;@@ -12,10 +12,7 @@ package engine.workthreads; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.Enum; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.InterestManagement.InterestManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.InterestManagement.WorldGrid; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.BuildingManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.PowersManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.SessionManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.ZergManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.*; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.math.Vector3fImmutable; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.objects.*; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.server.MBServerStatics; | 
			
		
	
	
		
			
				
					|  |  |  | @ -40,6 +37,7 @@ public class BoxFlagThread implements Runnable {@@ -40,6 +37,7 @@ public class BoxFlagThread implements Runnable { | 
			
		
	
		
			
				
					|  |  |  |  |             if(LocalDateTime.now().isAfter(nextPulse)) { | 
			
		
	
		
			
				
					|  |  |  |  |                 for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){ | 
			
		
	
		
			
				
					|  |  |  |  |                     if(pc.isEnteredWorld() && pc.isActive()){ | 
			
		
	
		
			
				
					|  |  |  |  |                         ChatManager.chatSystemInfo(pc, " You Are Being Box Checked"); | 
			
		
	
		
			
				
					|  |  |  |  |                         pc.isBoxed = PlayerCharacter.checkIfBoxed(pc); | 
			
		
	
		
			
				
					|  |  |  |  |                         if(pc.isBoxed) { | 
			
		
	
		
			
				
					|  |  |  |  |                             if(pc.title.equals(CharacterTitle.BOX) == false) { | 
			
		
	
	
		
			
				
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