|  |  |  | @ -122,7 +122,7 @@ public enum LootManager {@@ -122,7 +122,7 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |                 case "LOOT": | 
			
		
	
		
			
				
					|  |  |  |  |                         if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) | 
			
		
	
		
			
				
					|  |  |  |  |                             GenerateLootDrop(mob, bse.genTable);  //generate normal loot drop
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					|  |  |  |  |                         if (mob.parentZone.getSafeZone() == 0 && hasExtraRolled == false && ThreadLocalRandom.current().nextInt(1, 5000) < 5 * dropRate) { | 
			
		
	
		
			
				
					|  |  |  |  |                         if (mob.parentZone.getSafeZone() == 0 && hasExtraRolled == false && ThreadLocalRandom.current().nextInt(1, 5000) < 15 * dropRate) { | 
			
		
	
		
			
				
					|  |  |  |  |                             int roll = ThreadLocalRandom.current().nextInt(1, 101); | 
			
		
	
		
			
				
					|  |  |  |  |                             MobLoot extraLoot = null; | 
			
		
	
		
			
				
					|  |  |  |  |                             if (roll <= 50) { | 
			
		
	
	
		
			
				
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