|  |  |  | @ -36,7 +36,7 @@ public enum ForgeManager implements Runnable {@@ -36,7 +36,7 @@ public enum ForgeManager implements Runnable { | 
			
		
	
		
			
				
					|  |  |  |  |     // WorkOrders are persisted then reconstituted at bootstrap using table dyn.workorders.
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					|  |  |  |  |     // Forge window (ManageNPCMsg) uses item.upgradeDate to serialize completion time.
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					|  |  |  |  |     //
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					|  |  |  |  |     // Replaces garbage code that looked as if written by a mental patient with face boils.
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					|  |  |  |  |     // Replaces garbage code that looked as if written by a mental patient.
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					|  |  |  |  |     //
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					|  |  |  |  |     // @TODO Reuse same set of virtual items for all workOrder cycles.
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					|  |  |  | @ -72,8 +72,8 @@ public enum ForgeManager implements Runnable {@@ -72,8 +72,8 @@ public enum ForgeManager implements Runnable { | 
			
		
	
		
			
				
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					|  |  |  |  |                 if (workOrder.total_produced >= workOrder.total_to_produce) { | 
			
		
	
		
			
				
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					|  |  |  |  |                     // Set items as completed in the window.
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					|  |  |  |  |                     // CONFIRM_PRODUCE to refresh item in the interface.
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					|  |  |  |  |                     // CONFIRM_PRODUCE to refresh the interface after we add
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					|  |  |  |  |                     // the Identified flag to the item.
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					|  |  |  |  |                     for (Item workOrderItem : workOrder.cooking) { | 
			
		
	
		
			
				
					|  |  |  |  |                         workOrderItem.flags.add(mbEnums.ItemFlags.Identified); | 
			
		
	
	
		
			
				
					|  |  |  | @ -81,15 +81,15 @@ public enum ForgeManager implements Runnable {@@ -81,15 +81,15 @@ public enum ForgeManager implements Runnable { | 
			
		
	
		
			
				
					|  |  |  |  |                         DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg, mbEnums.DispatchChannel.SECONDARY, 700, false, false); | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
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					|  |  |  |  |                     // Set to completed and update workOrder on disk
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					|  |  |  |  |                     // Set this workOrder to completed and update on disk
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					|  |  |  |  |                     workOrder.runCompleted.set(true); | 
			
		
	
		
			
				
					|  |  |  |  |                     DbManager.WarehouseQueries.WRITE_WORKORDER(workOrder); | 
			
		
	
		
			
				
					|  |  |  |  |                     continue; | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
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					|  |  |  |  |                 // PERSIST current cooking batch of virtual
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					|  |  |  |  |                 // item then add to the vendor inventory
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					|  |  |  |  |                 // PERSIST our current cooking batch of virtual
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					|  |  |  |  |                 // items then add to the vendor inventory
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					|  |  |  |  |                 completeWorkOrderBatch(workOrder); | 
			
		
	
		
			
				
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