|  |  |  | @ -396,6 +396,10 @@ public class InfoCmd extends AbstractDevCmd {@@ -396,6 +396,10 @@ public class InfoCmd extends AbstractDevCmd { | 
			
		
	
		
			
				
					|  |  |  |  | 				output += "BuildingID : " + targetNPC.getRegion().parentBuildingID; | 
			
		
	
		
			
				
					|  |  |  |  | 				output += "building level : " + targetNPC.getRegion().level; | 
			
		
	
		
			
				
					|  |  |  |  | 				output += "building room : " + targetNPC.getRegion().room; | 
			
		
	
		
			
				
					|  |  |  |  | 			}else if(targetNPC.getBuilding() != null) { | 
			
		
	
		
			
				
					|  |  |  |  | 				output += newline; | 
			
		
	
		
			
				
					|  |  |  |  | 				output += "Building : " + targetNPC.getBuilding(); | 
			
		
	
		
			
				
					|  |  |  |  | 				output += "In BuildingLoc : " + targetNPC.inBuildingLoc; | 
			
		
	
		
			
				
					|  |  |  |  | 			}else{ | 
			
		
	
		
			
				
					|  |  |  |  | 				output += newline; | 
			
		
	
		
			
				
					|  |  |  |  | 				output += "No building found."; | 
			
		
	
	
		
			
				
					|  |  |  | @ -462,6 +466,19 @@ public class InfoCmd extends AbstractDevCmd {@@ -462,6 +466,19 @@ public class InfoCmd extends AbstractDevCmd { | 
			
		
	
		
			
				
					|  |  |  |  | 			output += "Parent Zone LoadNum : " + targetMob.getParentZone().getLoadNum(); | 
			
		
	
		
			
				
					|  |  |  |  | 			output += newline; | 
			
		
	
		
			
				
					|  |  |  |  | 			output += "isMoving : " + targetMob.isMoving(); | 
			
		
	
		
			
				
					|  |  |  |  | 			if (targetMob.getRegion() != null){ | 
			
		
	
		
			
				
					|  |  |  |  | 				output += newline; | 
			
		
	
		
			
				
					|  |  |  |  | 				output += "BuildingID : " + targetMob.getRegion().parentBuildingID; | 
			
		
	
		
			
				
					|  |  |  |  | 				output += "building level : " + targetMob.getRegion().level; | 
			
		
	
		
			
				
					|  |  |  |  | 				output += "building room : " + targetMob.getRegion().room; | 
			
		
	
		
			
				
					|  |  |  |  | 			}else if(targetMob.building != null) { | 
			
		
	
		
			
				
					|  |  |  |  | 				output += newline; | 
			
		
	
		
			
				
					|  |  |  |  | 				output += "BuildingID : " + targetMob.building; | 
			
		
	
		
			
				
					|  |  |  |  | 				output += "In BuildingLoc : " + targetMob.inBuildingLoc; | 
			
		
	
		
			
				
					|  |  |  |  | 			}else{ | 
			
		
	
		
			
				
					|  |  |  |  | 				output += newline; | 
			
		
	
		
			
				
					|  |  |  |  | 				output += "No building found."; | 
			
		
	
		
			
				
					|  |  |  |  | 			} | 
			
		
	
		
			
				
					|  |  |  |  | 			break; | 
			
		
	
		
			
				
					|  |  |  |  | 		case Item:  //intentional passthrough
 | 
			
		
	
		
			
				
					|  |  |  |  | 		case MobLoot: | 
			
		
	
	
		
			
				
					|  |  |  | 
 |