|  |  | @ -60,7 +60,6 @@ public class Mine extends AbstractGameObject { | 
			
		
	
		
		
			
				
					
					|  |  |  | 	private Zone parentZone; |  |  |  | 	private Zone parentZone; | 
			
		
	
		
		
			
				
					
					|  |  |  | 	private MineProduction mineType; |  |  |  | 	private MineProduction mineType; | 
			
		
	
		
		
			
				
					
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					|  |  |  | 	public boolean dirtyMine = false; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  | 	//flags 1: never been claimed (make active).
 |  |  |  | 	//flags 1: never been claimed (make active).
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					|  |  | @ -491,7 +490,7 @@ try{ | 
			
		
	
		
		
			
				
					
					|  |  |  | 		if (mineBuilding.getRank() > 0) { |  |  |  | 		if (mineBuilding.getRank() > 0) { | 
			
		
	
		
		
			
				
					
					|  |  |  | 			//never knocked down, let's just move on.
 |  |  |  | 			//never knocked down, let's just move on.
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					|  |  |  | 			//hasn't been claimed since server start.
 |  |  |  | 			//hasn't been claimed since server start.
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					|  |  |  | 			if (this.dirtyMine && this.lastClaimerID == 0 && (this.owningGuild == null || this.owningGuild.isErrant())) |  |  |  | 			if (this.lastClaimerID == 0 && (this.owningGuild == null || this.owningGuild.isErrant())) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | 				return false; |  |  |  | 				return false; | 
			
		
	
		
		
			
				
					
					|  |  |  | 			this.setActive(false); |  |  |  | 			this.setActive(false); | 
			
		
	
		
		
			
				
					
					|  |  |  | 			return true; |  |  |  | 			return true; | 
			
		
	
	
		
		
			
				
					|  |  | @ -529,8 +528,6 @@ try{ | 
			
		
	
		
		
			
				
					
					|  |  |  | 				updateGuildOwner(null); |  |  |  | 				updateGuildOwner(null); | 
			
		
	
		
		
			
				
					
					|  |  |  | 				return false; |  |  |  | 				return false; | 
			
		
	
		
		
			
				
					
					|  |  |  | 			} |  |  |  | 			} | 
			
		
	
		
		
			
				
					
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					|  |  |  | 			this.dirtyMine = false; |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  | 			mineBuilding.rebuildMine(); |  |  |  | 			mineBuilding.rebuildMine(); | 
			
		
	
		
		
			
				
					
					|  |  |  | 			WorldGrid.updateObject(mineBuilding); |  |  |  | 			WorldGrid.updateObject(mineBuilding); | 
			
		
	
	
		
		
			
				
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