|  |  | @ -37,6 +37,7 @@ import java.sql.ResultSet; | 
			
		
	
		
		
			
				
					
					|  |  |  | import java.sql.SQLException; |  |  |  | import java.sql.SQLException; | 
			
		
	
		
		
			
				
					
					|  |  |  | import java.util.ArrayList; |  |  |  | import java.util.ArrayList; | 
			
		
	
		
		
			
				
					
					|  |  |  | import java.util.Date; |  |  |  | import java.util.Date; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | import java.util.HashSet; | 
			
		
	
		
		
			
				
					
					|  |  |  | import java.util.concurrent.ConcurrentHashMap; |  |  |  | import java.util.concurrent.ConcurrentHashMap; | 
			
		
	
		
		
			
				
					
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					|  |  |  | public final class Bane { |  |  |  | public final class Bane { | 
			
		
	
	
		
		
			
				
					|  |  | @ -730,7 +731,9 @@ public final class Bane { | 
			
		
	
		
		
			
				
					
					|  |  |  |         ArrayList<Integer> defenders = new ArrayList<>(); |  |  |  |         ArrayList<Integer> defenders = new ArrayList<>(); | 
			
		
	
		
		
			
				
					
					|  |  |  |         Guild attackNation = this.getOwner().getGuild().getNation(); |  |  |  |         Guild attackNation = this.getOwner().getGuild().getNation(); | 
			
		
	
		
		
			
				
					
					|  |  |  |         Guild defendNation = this.getCity().getGuild().getNation(); |  |  |  |         Guild defendNation = this.getCity().getGuild().getNation(); | 
			
		
	
		
		
			
				
					
					|  |  |  |         for(int uuid : city._playerMemory){ |  |  |  |         HashSet<AbstractWorldObject> inSiegeRange = WorldGrid.getObjectsInRangePartial(city.getTOL().loc,1750f,1); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         for(AbstractWorldObject obj : inSiegeRange){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             int uuid = obj.getObjectUUID(); | 
			
		
	
		
		
			
				
					
					|  |  |  |             PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid); |  |  |  |             PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid); | 
			
		
	
		
		
			
				
					
					|  |  |  |             if(player == null) |  |  |  |             if(player == null) | 
			
		
	
		
		
			
				
					
					|  |  |  |                 continue; |  |  |  |                 continue; | 
			
		
	
	
		
		
			
				
					|  |  | @ -741,8 +744,7 @@ public final class Bane { | 
			
		
	
		
		
			
				
					
					|  |  |  |             else if(playerNation.equals(attackNation)) |  |  |  |             else if(playerNation.equals(attackNation)) | 
			
		
	
		
		
			
				
					
					|  |  |  |                 attackers.add(uuid); |  |  |  |                 attackers.add(uuid); | 
			
		
	
		
		
			
				
					
					|  |  |  |             else |  |  |  |             else | 
			
		
	
		
		
			
				
					
					|  |  |  |                 if(city._playerMemory.contains(uuid)) |  |  |  |                 MovementManager.translocate(player,new Vector3fImmutable(88853,32,45079),Regions.GetRegionForTeleport(new Vector3fImmutable(88853,32,45079))); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                     MovementManager.translocate(player,new Vector3fImmutable(88853,32,45079),Regions.GetRegionForTeleport(new Vector3fImmutable(88853,32,45079))); |  |  |  |  | 
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         int attackerSize = 0; |  |  |  |         int attackerSize = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  |         int defenderSize = 0; |  |  |  |         int defenderSize = 0; | 
			
		
	
	
		
		
			
				
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